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01jmp4it.zip | 23004(bytes) | Doom II: - Jump for it (01jmp4it.wad) for Doom 2
Info [S/C/D] New -/-/-/././. (by GamesNet) DeathMatch wad with a fast paced layout for high frag counts! Easy to identify exit. All weapons above the super shotgun are harder to get, with considerable risk involved. Hidden pannels and teleporters will hold your intrest! |
01mkstnd.zip | 31409(bytes) | Doom II: - Make a Stand (01mkstnd.wad) for Doom 2
Info [S/C/D] New -/-/./././- (by GamesNet) This DeathMatch wad is small and fast paced, leading to very high frag counts. It has a building in a large circular yard; also a very unusual wall around the yard. The center of the building also contains a circular court yard. Info [S/C/D] New -/-/-/././. (by GamesNet) DeathMatch wad with a fast paced layout for high frag counts! Easy to identify exit. All weapons above the super shotgun are harder to get, with considerable risk involved. Hidden pannels and teleporters will hold your intrest! |
01phbwar.zip | 86695(bytes) | Doom II: - Phobos Anomaly Wars, DeathMatch for
DOOM 2 Info [S/C/D] New -/-/-/././. (by GamesNet) DEATHMATCH, 2 to 4 players. - Easy to identify exit. Two highth levels to fight on simultaneously, (frag fest!). Very loosely, based on the original Phobos Anomly; but highly improved with many, many, extras!. All weapons with lots of ammo are available, depending on skill lvel selected. Many secret rooms, teleporters, hidden pannels, drop down floor, invisible walls (the hidden panels and switches -Do Not Have- mis-aligned textures, and are difficult to find by design... :) Info [S/C/D] New -/-/./././- (by GamesNet) This DeathMatch wad is small and fast paced, leading to very high frag counts. It has a building in a large circular |
24hour_b.zip | 1024409(bytes) | DOOM II: - Adventure 1/2
DOOM 2 Info [S/C/D] New -/-/-/././. (by GamesNet) DEATHMATCH, 2 to 4 players. - Easy to identify exit. Two highth levels to fight on simultaneously, (frag fest!). Very loosely, based on the original Phobos Anomly; but highly improved with many, many, extras!. All weapons with lots of ammo are available, depending on skill lvel selected. Many secret rooms, teleporters, hidden pannels, drop down floor, invisible walls (the hidden panels and switches -Do Not Have- mis-aligned textures, and are difficult to find by design... :) Info [S/C/D] New -/-/./././- (by GamesNet) This DeathMatch wad is small and fast paced, leading to very high frag counts. |
abattoir.zip | 476580(bytes) | Doom II: - ABATTOIR (The Slaughter House) v1.1
Info [S/C/D] New S/G/./././M (by GamesNet) DOOM 2 Info [S/C/D] New -/-/-/././. (by GamesNet) DEATHMATCH, 2 to 4 players. - Easy to identify exit. Two highth levels to fight on simultaneously, (frag fest!). Very loosely, based on the original Phobos Anomly; but highly improved with many, many, extras!. All weapons with lots of ammo are available, depending on skill lvel selected. Many secret rooms, teleporters, hidden pannels, drop down floor, invisible walls (the hidden panels and switches -Do Not Have- mis-aligned textures, and are difficult to find by design... :) Info [S/C/D] New -/-/./././- (by GamesNet) |
adamdm1.zip | 13793(bytes) | Doom II: - The Grid, or the Warehouse (by
GamesNet) You steal quickly through the shadows. Ahead, you can see a shotgun gleaming in the glaring brightness of an overhead light. You race straight for it and an eternity seems to pass before you feel the cold hard metal in your hands. Suddenly you spin around as you hear the high-pitched wail of a rocket screaming through the darkness. Info [S/C/D] New S/G/./././M (by GamesNet) DOOM 2 Info [S/C/D] New -/-/-/././. (by GamesNet) DEATHMATCH, 2 to 4 players. - Easy to identify exit. Two highth levels to fight on simultaneously, (frag fest!). Very loosely, based on the original Phobos Anomly; but highly improved with many, many, extras!. All weapons with |
alleyx.zip | 26600(bytes) | Duke Nukem 3D: The right size for Deathmatch.
Very high, with rooms above each other. The map is neither too complex, nor too simple. Nice echo. GamesNet) You steal quickly through the shadows. Ahead, you can see a shotgun gleaming in the glaring brightness of an overhead light. You race straight for it and an eternity seems to pass before you feel the cold hard metal in your hands. Suddenly you spin around as you hear the high-pitched wail of a rocket screaming through the darkness. Info [S/C/D] New S/G/./././M (by GamesNet) DOOM 2 Info [S/C/D] New -/-/-/././. (by GamesNet) DEATHMATCH, 2 to 4 players. - Easy to identify exit. Two highth levels to fight on simultaneously, (frag fest!). |
altair3a.zip | 171828(bytes) | Doom II: - Altair3a (by GamesNet) BIG level
designed for Doom II. It was designed with ultra-violence in mind and is mentally challenging. The level also has a design theme which I hope will be visually pleasing. This is version a. Very high, with rooms above each other. The map is neither too complex, nor too simple. Nice echo. GamesNet) You steal quickly through the shadows. Ahead, you can see a shotgun gleaming in the glaring brightness of an overhead light. You race straight for it and an eternity seems to pass before you feel the cold hard metal in your hands. Suddenly you spin around as you hear the high-pitched wail of a rocket screaming through the darkness. Info [S/C/D] New S/G/./././M (by GamesNet) |
alzone.zip | 28007(bytes) | Duke Nukem 3D: Al Zone. (DukeMatch)
designed for Doom II. It was designed with ultra-violence in mind and is mentally challenging. The level also has a design theme which I hope will be visually pleasing. This is version a. Very high, with rooms above each other. The map is neither too complex, nor too simple. Nice echo. GamesNet) You steal quickly through the shadows. Ahead, you can see a shotgun gleaming in the glaring brightness of an overhead light. You race straight for it and an eternity seems to pass before you feel the cold hard metal in your hands. Suddenly you spin around as you hear the high-pitched wail of a rocket screaming through the darkness. Info [S/C/D] New S/G/./././M (by GamesNet) |
arcarena.zip | 119731(bytes) | Doom: - Arch Arena
Info [-/-/D] New ./G/./././. (by GamesNet) Pretty kewl arena style level. designed for Doom II. It was designed with ultra-violence in mind and is mentally challenging. The level also has a design theme which I hope will be visually pleasing. This is version a. Very high, with rooms above each other. The map is neither too complex, nor too simple. Nice echo. GamesNet) You steal quickly through the shadows. Ahead, you can see a shotgun gleaming in the glaring brightness of an overhead light. You race straight for it and an eternity seems to pass before you feel the cold hard metal in your hands. Suddenly you spin around as you hear the high-pitched wail |
armagedn.zip | 687156(bytes) | Doom II: - ARMAGEDN
Info [S/C/D] New S/G/./././M (by GamesNet) Just play it Info [-/-/D] New ./G/./././. (by GamesNet) Pretty kewl arena style level. designed for Doom II. It was designed with ultra-violence in mind and is mentally challenging. The level also has a design theme which I hope will be visually pleasing. This is version a. Very high, with rooms above each other. The map is neither too complex, nor too simple. Nice echo. GamesNet) You steal quickly through the shadows. Ahead, you can see a shotgun gleaming in the glaring brightness of an overhead light. You race straight for it and |
aroid88.zip | 23489(bytes) | Duke Nukem 3D: -Asteroid- Barren. Beneath the
shadows and glare of space a sombre tower awaits you... Good Dukematcher. Monsters too for Single and Co-op. Info [S/C/D] New S/G/./././M (by GamesNet) Just play it Info [-/-/D] New ./G/./././. (by GamesNet) Pretty kewl arena style level. designed for Doom II. It was designed with ultra-violence in mind and is mentally challenging. The level also has a design theme which I hope will be visually pleasing. This is version a. Very high, with rooms above each other. The map is neither too complex, nor too simple. Nice echo. |
ars_sml.zip | 1827954(bytes) | Arsdoom for the Ars Electronica 95, Doom][
WAD/EXE to build with DEUSF/DEHACKED shadows and glare of space a sombre tower awaits you... Good Dukematcher. Monsters too for Single and Co-op. Info [S/C/D] New S/G/./././M (by GamesNet) Just play it Info [-/-/D] New ./G/./././. (by GamesNet) Pretty kewl arena style level. designed for Doom II. It was designed with ultra-violence in mind and is mentally challenging. The level also has a design theme which I hope will be visually pleasing. This is version a. Very high, with rooms above each other. The map |
atb31.zip | 1433203(bytes) | A program which analyzes your T-Mail
logfile and lets you know the list of so-called `badasses' that poll your system with the interval less than 2 minutes (fully configurable). Report is posted into JAM/SQUISH/HUDSON base. ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ[TiGGER]ÄÄÄÄÄÄ WAD/EXE to build with DEUSF/DEHACKED shadows and glare of space a sombre tower awaits you... Good Dukematcher. Monsters too for Single and Co-op. Info [S/C/D] New S/G/./././M (by GamesNet) Just play it Info [-/-/D] New ./G/./././. (by GamesNet) Pretty kewl arena style level. |
aztec01.zip | 13320(bytes) | Doom ?: - Aztec: Land of the Demons
Info [S/C/D] New -/-/./././- (by GamesNet) Scientist have unearthed Aztec ruins in South America and they have not been heard from in weeks. You learn that you did not destroy all of the Demons on Earth and they have infested the ruins. The Demons have begun to transform the ancient temples into a new base to take over the Planet. You are sent down there to destroy them and take final revenge. logfile and lets you know the list of so-called `badasses' that poll your system with the interval less than 2 minutes (fully configurable). Report is posted into JAM/SQUISH/HUDSON base. ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ[TiGGER]ÄÄÄÄÄÄ WAD/EXE to build with DEUSF/DEHACKED |
backfire.zip | 83530(bytes) | Duke Nukem 3D: Backfire (Single Player,
DukeMatch) Info [S/C/D] New -/-/./././- (by GamesNet) Scientist have unearthed Aztec ruins in South America and they have not been heard from in weeks. You learn that you did not destroy all of the Demons on Earth and they have infested the ruins. The Demons have begun to transform the ancient temples into a new base to take over the Planet. You are sent down there to destroy them and take final revenge. logfile and lets you know the list of so-called `badasses' that poll your system with the interval less than 2 minutes (fully configurable). Report is posted into JAM/SQUISH/HUDSON base. ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ[TiGGER]ÄÄÄÄÄÄ |
bestshot.zip | 109334(bytes) | DOOM ][: - Bestshot (by GamesNet) Medium size
level. Very playable wad built in the classic Doom style with attention to detail and design. DukeMatch) Info [S/C/D] New -/-/./././- (by GamesNet) Scientist have unearthed Aztec ruins in South America and they have not been heard from in weeks. You learn that you did not destroy all of the Demons on Earth and they have infested the ruins. The Demons have begun to transform the ancient temples into a new base to take over the Planet. You are sent down there to destroy them and take final revenge. logfile and lets you know the list of so-called `badasses' that poll your system with the interval less than 2 |
bg.zip | 49941(bytes) | COMMAND&CONQUER "Battle Ground" Scenario
(IBM). Destroy, Caputer and destroy some more! Play as GDI and knock the heck out of Nod. Check out the .doc file for more info. Comments welcome. -Midget level. Very playable wad built in the classic Doom style with attention to detail and design. DukeMatch) Info [S/C/D] New -/-/./././- (by GamesNet) Scientist have unearthed Aztec ruins in South America and they have not been heard from in weeks. You learn that you did not destroy all of the Demons on Earth and they have infested the ruins. The Demons have begun to transform the ancient temples into a new base to take over the Planet. You are sent down there |
blakgate.zip | 242362(bytes) | Doom][: - BLAKGATE.WAD (by GamesNet) Dark,
sick, medium-sized castle-like level. This level is inspiried by John Diamond's HELRZOR.WAD, and it resembles some of Helrzor's levels. True to the spirit of its theme, only hellish creatures are used (i.e. no former humans!) (IBM). Destroy, Caputer and destroy some more! Play as GDI and knock the heck out of Nod. Check out the .doc file for more info. Comments welcome. -Midget level. Very playable wad built in the classic Doom style with attention to detail and design. DukeMatch) Info [S/C/D] New -/-/./././- (by GamesNet) Scientist have unearthed Aztec ruins in |
blastem.zip | 20263(bytes) | COMMAND&CONQUER "Blastem to Pieces" Scenario
(IBM. This is one of my many misions, I made it so long ago that I can't remember what happens! But I know that you are G.D.I and you have to destroy anybody else! sick, medium-sized castle-like level. This level is inspiried by John Diamond's HELRZOR.WAD, and it resembles some of Helrzor's levels. True to the spirit of its theme, only hellish creatures are used (i.e. no former humans!) (IBM). Destroy, Caputer and destroy some more! Play as GDI and knock the heck out of Nod. Check out the .doc file for more info. Comments welcome. -Midget level. Very playable wad built in the classic Doom style with attention to detail and design. |
breakin.zip | 35997(bytes) | DOOM II: - Break-In
Info [S/C/-] New -/-/./././M (by GamesNet) You are breaking into a secret base (IBM. This is one of my many misions, I made it so long ago that I can't remember what happens! But I know that you are G.D.I and you have to destroy anybody else! sick, medium-sized castle-like level. This level is inspiried by John Diamond's HELRZOR.WAD, and it resembles some of Helrzor's levels. True to the spirit of its theme, only hellish creatures are used (i.e. no former humans!) (IBM). Destroy, Caputer and destroy some more! Play as GDI and knock the heck out of Nod. Check out the .doc file for more info. Comments welcome. -Midget |
briks_dm.zip | 14571(bytes) | Doom II: - bricks deathmatch
Info [././.] New -/-/./././- (by GamesNet) a deathmatch wad. It has all of the weapons except the BFG, and as you can probably guess, most of the textures are bricks.It also has NO health, to make it as fast as possible. Info [S/C/-] New -/-/./././M (by GamesNet) You are breaking into a secret base (IBM. This is one of my many misions, I made it so long ago that I can't remember what happens! But I know that you are G.D.I and you have to destroy anybody else! sick, medium-sized castle-like level. This |
bud3.zip | 12588(bytes) | A program which analyzes your T-Mail
logfile and lets you know the list of so-called `badasses' that poll your system with the interval less than 2 minutes (fully configurable). Report is posted into JAM/SQUISH/HUDSON base. ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ[TiGGER]ÄÄÄÄÄÄ Info [././.] New -/-/./././- (by GamesNet) a deathmatch wad. It has all of the weapons except the BFG, and as you can probably guess, most of the textures are bricks.It also has NO health, to make it as fast as possible. Info [S/C/-] New -/-/./././M (by GamesNet) You are breaking into a secret base |
bugger95.zip | 6984(bytes) | Doom ?: - Bugger 95
Info [-/-/D] New -/-/./././- (by GamesNet) Deathmatch, so get out there and KILL Info [-/-/D] New -/-/./././- (by GamesNet) Deathmatch, so get out there and KILL logfile and lets you know the list of so-called `badasses' that poll your system with the interval less than 2 minutes (fully configurable). Report is posted into JAM/SQUISH/HUDSON base. ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ[TiGGER]ÄÄÄÄÄÄ Info [././.] New -/-/./././- (by GamesNet) a deathmatch wad. It has all of the weapons except the BFG, and as you can probably guess, most of the textures are |
bugger.zip | 6781(bytes) | Doom ?: - Bugger
Info [-/-/D] New -/-/./././- (by GamesNet) Deathmatch, so get out there and KILL logfile and lets you know the list of so-called `badasses' that poll your system with the interval less than 2 minutes (fully configurable). Report is posted into JAM/SQUISH/HUDSON base. ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ[TiGGER]ÄÄÄÄÄÄ Info [././.] New -/-/./././- (by GamesNet) a deathmatch wad. It has all of the weapons except the BFG, and as you can probably guess, most of the textures are bricks.It also has NO health, to make it as fast as possible. |
bullwink.zip | 1438542(bytes) | Doom II: - BULLWINK.WAD
Info [././.] New ./././././. (by GamesNet) Bullwinkle and Rocky in DOOM ! [it had to be done...] Info [-/-/D] New -/-/./././- (by GamesNet) Deathmatch, so get out there and KILL Info [-/-/D] New -/-/./././- (by GamesNet) Deathmatch, so get out there and KILL logfile and lets you know the list of so-called `badasses' that poll your system with the interval less than 2 minutes (fully configurable). Report is posted into JAM/SQUISH/HUDSON base. ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ[TiGGER]ÄÄÄÄÄÄ Info [././.] New -/-/./././- (by GamesNet) a deathmatch wad. It has all of the |
bulwinkl.zip | 1420827(bytes) | Doom II: - bulwinkl.wad Filename :
bulwinkl.zip Info [././.] New ./././././. (by GamesNet) Bullwinkle and Rocky in DOOM ! [it had to be done...] Info [././.] New ./././././. (by GamesNet) Bullwinkle and Rocky in DOOM ! [it had to be done...] Info [-/-/D] New -/-/./././- (by GamesNet) Deathmatch, so get out there and KILL Info [-/-/D] New -/-/./././- (by GamesNet) Deathmatch, so get out there and KILL logfile and lets you know the list of so-called `badasses' that poll your system with the interval less than 2 minutes (fully configurable). Report is posted into JAM/SQUISH/HUDSON base. ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ[TiGGER]ÄÄÄÄÄÄ |
buzzy2.zip | 259597(bytes) | DoomII: - Doom Levels of God II
Info [S/C/D] New -/-/./././- (by GamesNet) This is a newer version of buzzy.wad. It has 2 new levels including josta.wad, and some of the bugs in the first one were fixed. Look for the upcoming buzzy3.wad bulwinkl.zip Info [././.] New ./././././. (by GamesNet) Bullwinkle and Rocky in DOOM ! [it had to be done...] Info [././.] New ./././././. (by GamesNet) Bullwinkle and Rocky in DOOM ! [it had to be done...] Info [-/-/D] New -/-/./././- (by GamesNet) Deathmatch, so get out there and KILL Info [-/-/D] New -/-/./././- (by GamesNet) |
campe.zip | 1247401(bytes) | DOOM II: - This is actually ONE LEVEL.
But it's HUGE. It's the school I go to (or used to go to. I finishedthis year.), the CAMPE-GYMNASIUM in HOLZMINDEN, GERMANY. It's so big(3 MB) because I tried to build the school as realistic as possible. I put pictures on the walls and painted .the wall textures like theyare in this school. The level itself is "only" 530 KB. 4089 linedefs 6039 sidedefs 900 sectors 3177 vertices 603 things Info [S/C/D] New -/-/./././- (by GamesNet) This is a newer version of buzzy.wad. It has 2 new levels including josta.wad, and some of the bugs in the first one were fixed. Look for the upcoming buzzy3.wad |
campus2.zip | 158355(bytes) | Doom II: - Campus
Info [S/./.] New -/-/./././- (by GamesNet) Doom2 level designed loosly around the Ursinus College campus (very loosely) But it's HUGE. It's the school I go to (or used to go to. I finishedthis year.), the CAMPE-GYMNASIUM in HOLZMINDEN, GERMANY. It's so big(3 MB) because I tried to build the school as realistic as possible. I put pictures on the walls and painted .the wall textures like theyare in this school. The level itself is "only" 530 KB. 4089 linedefs 6039 sidedefs 900 sectors 3177 vertices 603 things Info [S/C/D] New -/-/./././- (by GamesNet) This is a newer version of buzzy.wad. |
carlin.zip | 612326(bytes) | Doom II: - Carlin.wad
Info [././D] New ./-/./././- (by GamesNet) After a lot of Doom playing I decided it was time to make my own sound wad, so I chose one of my favorite comedians, possibly one of the loudest as well, George Carlin. These sounds change deathmatching into a completely different experience. Info [S/./.] New -/-/./././- (by GamesNet) Doom2 level designed loosly around the Ursinus College campus (very loosely) But it's HUGE. It's the school I go to (or used to go to. I finishedthis year.), the CAMPE-GYMNASIUM in HOLZMINDEN, GERMANY. It's so big(3 MB) because I tried to build the school as realistic as possible. I put pictures on the walls and painted .the wall textures like theyare in this school. The level itself is "only" 530 KB. |
carter.zip | 28078(bytes) | COMMAND&CONQUER Scenario (IBM). New LOD
mission! This one still features new player colors & it has NEW MUSIC! (If you put it in the MIX) My most excellent by far, great triggers & a deep plot that goes with my other two: SINFOD.ZIP & FOD.ZIP. This ones a toughie. Comments welcome to Mike McFall 102412,471 Info [././D] New ./-/./././- (by GamesNet) After a lot of Doom playing I decided it was time to make my own sound wad, so I chose one of my favorite comedians, possibly one of the loudest as well, George Carlin. These sounds change deathmatching into a completely different experience. Info [S/./.] New -/-/./././- (by GamesNet) Doom2 level designed loosly around the Ursinus College campus (very loosely) |
castleof.zip | 237590(bytes) | DooM ][: - Castle of the Damned
Info [S/C/D] New S/-/./././- (by GamesNet) level for DooM ][ based on Quake map E1M2: Castle of the Damned Additional Credits to : id Software Ben Morris (author of DCK) Olivier Montanuy (author of WinTex) mission! This one still features new player colors & it has NEW MUSIC! (If you put it in the MIX) My most excellent by far, great triggers & a deep plot that goes with my other two: SINFOD.ZIP & FOD.ZIP. This ones a toughie. Comments welcome to Mike McFall 102412,471 Info [././D] New ./-/./././- (by GamesNet) After a lot of Doom playing I decided it was time to make my own sound wad, so I chose one of my favorite comedians, possibly one of the loudest as well, George Carlin. These sounds |
catadoom.zip | 179312(bytes) | A program which analyzes your T-Mail
logfile and lets you know the list of so-called `badasses' that poll your system with the interval less than 2 minutes (fully configurable). Report is posted into JAM/SQUISH/HUDSON base. ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ[TiGGER]ÄÄÄÄÄÄ Info [S/C/D] New S/-/./././- (by GamesNet) level for DooM ][ based on Quake map E1M2: Castle of the Damned Additional Credits to : id Software Ben Morris (author of DCK) Olivier Montanuy (author of WinTex) mission! This one still features new player colors & it has NEW MUSIC! (If you put it in the MIX) My most excellent by far, great triggers & a deep plot that goes with my other two: SINFOD.ZIP & FOD.ZIP. This ones a toughie. Comments welcome to Mike McFall |
chan.zip | 24351(bytes) | COMMAND&CONQUER "Hunt For Chan" Scenario
(IBM). Hunt down and kill the evil CHAN somewhere in the area. Read the .TXT file for more details. Comments welcome (and many thanks to those who already have given feedback!) Midget logfile and lets you know the list of so-called `badasses' that poll your system with the interval less than 2 minutes (fully configurable). Report is posted into JAM/SQUISH/HUDSON base. ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ[TiGGER]ÄÄÄÄÄÄ Info [S/C/D] New S/-/./././- (by GamesNet) level for DooM ][ based on Quake map E1M2: Castle of the Damned Additional Credits to : id Software Ben Morris (author of DCK) Olivier Montanuy (author of WinTex) |
chateau.zip | 6725(bytes) | Rott: 5 Comm-bat levels
(IBM). Hunt down and kill the evil CHAN somewhere in the area. Read the .TXT file for more details. Comments welcome (and many thanks to those who already have given feedback!) Midget logfile and lets you know the list of so-called `badasses' that poll your system with the interval less than 2 minutes (fully configurable). Report is posted into JAM/SQUISH/HUDSON base. ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ[TiGGER]ÄÄÄÄÄÄ Info [S/C/D] New S/-/./././- (by GamesNet) level for DooM ][ based on Quake map E1M2: Castle of the Damned Additional Credits to : id Software Ben Morris (author of DCK) Olivier Montanuy (author of WinTex) |
cityctr2.zip | 33375(bytes) | Duke Nukem 3D: City Center II (Single Player,
DukeMatch) (IBM). Hunt down and kill the evil CHAN somewhere in the area. Read the .TXT file for more details. Comments welcome (and many thanks to those who already have given feedback!) Midget logfile and lets you know the list of so-called `badasses' that poll your system with the interval less than 2 minutes (fully configurable). Report is posted into JAM/SQUISH/HUDSON base. ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ[TiGGER]ÄÄÄÄÄÄ Info [S/C/D] New S/-/./././- (by GamesNet) level for DooM ][ based on Quake map E1M2: Castle of the Damned Additional Credits to : id Software |
cityheat.zip | 37397(bytes) | Duke Nukem 3D: City Heat (Single Player,
DukeMatch) DukeMatch) (IBM). Hunt down and kill the evil CHAN somewhere in the area. Read the .TXT file for more details. Comments welcome (and many thanks to those who already have given feedback!) Midget logfile and lets you know the list of so-called `badasses' that poll your system with the interval less than 2 minutes (fully configurable). Report is posted into JAM/SQUISH/HUDSON base. ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ[TiGGER]ÄÄÄÄÄÄ Info [S/C/D] New S/-/./././- (by GamesNet) level for DooM ][ based on Quake map |
civwar.zip | 12413(bytes) | CIVILIZATION 2 "Civil War" Scenario (Win).
This is an American Civil War scenerio for civ2. It has a new map of the continental U.S. and requires no changes to rules.txt. DukeMatch) DukeMatch) (IBM). Hunt down and kill the evil CHAN somewhere in the area. Read the .TXT file for more details. Comments welcome (and many thanks to those who already have given feedback!) Midget logfile and lets you know the list of so-called `badasses' that poll your system with the interval less than 2 minutes (fully configurable). Report is posted into JAM/SQUISH/HUDSON base. |
ck_dn3d.zip | 1146856(bytes) | Duke Nukem 3D: PredatorPLUS! Duke3D1.1
This is an American Civil War scenerio for civ2. It has a new map of the continental U.S. and requires no changes to rules.txt. DukeMatch) DukeMatch) (IBM). Hunt down and kill the evil CHAN somewhere in the area. Read the .TXT file for more details. Comments welcome (and many thanks to those who already have given feedback!) Midget logfile and lets you know the list of so-called `badasses' that poll your system with the interval less than 2 minutes (fully configurable). Report |
colony.zip | 145929(bytes) | A program which analyzes your T-Mail
logfile and lets you know the list of so-called `badasses' that poll your system with the interval less than 2 minutes (fully configurable). Report is posted into JAM/SQUISH/HUDSON base. ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ[TiGGER]ÄÄÄÄÄÄ This is an American Civil War scenerio for civ2. It has a new map of the continental U.S. and requires no changes to rules.txt. DukeMatch) DukeMatch) (IBM). Hunt down and kill the evil CHAN somewhere in the area. Read the .TXT file for more details. Comments welcome (and many |
comeplay.zip | 139423(bytes) | DOOM ][: - Comeplay (by GamesNet) Medium size
level. Very playable wad built in the classic Doom style with attention to detail and design. logfile and lets you know the list of so-called `badasses' that poll your system with the interval less than 2 minutes (fully configurable). Report is posted into JAM/SQUISH/HUDSON base. ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ[TiGGER]ÄÄÄÄÄÄ This is an American Civil War scenerio for civ2. It has a new map of the continental U.S. and requires no changes to rules.txt. DukeMatch) DukeMatch) |
crynos.zip | 99543(bytes) | Doom ?: - Crynos
Info [././.] New -/-/./././- (by GamesNet) This is not specifically a deathmatch wad. This is mainly for single player gameplay. I have put deathmatch places in each level just in case you wish to deathmatch on them. level. Very playable wad built in the classic Doom style with attention to detail and design. logfile and lets you know the list of so-called `badasses' that poll your system with the interval less than 2 minutes (fully configurable). Report is posted into JAM/SQUISH/HUDSON base. ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ[TiGGER]ÄÄÄÄÄÄ This is an American Civil War scenerio for civ2. It has a new map of the continental |
cygnusiv.zip | 794054(bytes) | Doom II: - Cygnus IV - Version 1.0
Info [S/-/-] New S/G/./././M (by GamesNet) 14 levels of hard-hitting Doom II action, with new graphics, sound and music, and some damned impressive scenery! Info [././.] New -/-/./././- (by GamesNet) This is not specifically a deathmatch wad. This is mainly for single player gameplay. I have put deathmatch places in each level just in case you wish to deathmatch on them. level. Very playable wad built in the classic Doom style with attention to detail and design. logfile and lets you know the list of so-called `badasses' that poll your system with the interval less than 2 minutes (fully configurable). Report is posted into JAM/SQUISH/HUDSON base. |
damaginc.zip | 651806(bytes) | Doom: - : - DAMAGE INC.
Info [S/-/D] New S/G/./././M (by GamesNet) This is a 5 level Deathmatch wad. Info [S/-/-] New S/G/./././M (by GamesNet) 14 levels of hard-hitting Doom II action, with new graphics, sound and music, and some damned impressive scenery! Info [././.] New -/-/./././- (by GamesNet) This is not specifically a deathmatch wad. This is mainly for single player gameplay. I have put deathmatch places in each level just in case you wish to deathmatch on them. level. Very playable wad built in the classic Doom style with attention to detail and design. logfile and lets you know the list of so-called `badasses' that poll your |
darkwar.zip | 5064(bytes) | Duke Nukem 3D: DukeMatch level
Info [S/-/D] New S/G/./././M (by GamesNet) This is a 5 level Deathmatch wad. Info [S/-/-] New S/G/./././M (by GamesNet) 14 levels of hard-hitting Doom II action, with new graphics, sound and music, and some damned impressive scenery! Info [././.] New -/-/./././- (by GamesNet) This is not specifically a deathmatch wad. This is mainly for single player gameplay. I have put deathmatch places in each level just in case you wish to deathmatch on them. level. Very playable wad built in the classic Doom style with attention to detail and design. logfile and lets you know the list of |
davehero.zip | 176213(bytes) | HEROES OF MIGHT & MAGIC Maps (IBM). The
contest is over! So I can now submit my maps for general consumption. There are 10 maps in all, 5 good for both one or many players, 5 meant for one player only. The one player maps are king of the mountain types in which you must defeat a given hero to take his homeland from him. They're very difficult however, as you will face huge opposing armies in your struggle to win. The multi player capable maps vary in types of challenge quite a bit, among them is my PAC-Heroes level. Enjoy! Dave Kellems 76523,1401 Info [S/-/D] New S/G/./././M (by GamesNet) This is a 5 level Deathmatch wad. Info [S/-/-] New S/G/./././M (by GamesNet) 14 levels of hard-hitting Doom II action, |
deadman1.zip | 44797(bytes) | Doom (One): - Dead Man Walking 1.0 for Doom1
Info [S/C/D] New -/././././. (by GamesNet) contest is over! So I can now submit my maps for general consumption. There are 10 maps in all, 5 good for both one or many players, 5 meant for one player only. The one player maps are king of the mountain types in which you must defeat a given hero to take his homeland from him. They're very difficult however, as you will face huge opposing armies in your struggle to win. The multi player capable maps vary in types of challenge quite a bit, among them is my PAC-Heroes level. Enjoy! Dave Kellems 76523,1401 Info [S/-/D] New S/G/./././M (by GamesNet) This is a 5 level Deathmatch wad. |
deadman2.zip | 38846(bytes) | DoomII (two): - Dead Man Walking v1.0 Adapted for
Doom2 Info [S/C/D] New -/-/./././. (by GamesNet) Info [S/C/D] New -/././././. (by GamesNet) contest is over! So I can now submit my maps for general consumption. There are 10 maps in all, 5 good for both one or many players, 5 meant for one player only. The one player maps are king of the mountain types in which you must defeat a given hero to take his homeland from him. They're very difficult however, as you will face huge opposing armies in your struggle to win. The multi player capable maps vary in types of challenge quite a bit, among them is my PAC-Heroes level. Enjoy! Dave Kellems 76523,1401 |
deathc1.zip | 54392(bytes) | DOOM II: - Death City (by GamesNet) This is
my second wad it's mainly for deathmatch. You must make your way to the middle and slaughter eachother Doom2 Info [S/C/D] New -/-/./././. (by GamesNet) Info [S/C/D] New -/././././. (by GamesNet) contest is over! So I can now submit my maps for general consumption. There are 10 maps in all, 5 good for both one or many players, 5 meant for one player only. The one player maps are king of the mountain types in which you must defeat a given hero to take his homeland from him. They're very difficult however, as you will face huge opposing armies in your struggle to win. The multi player capable maps vary in types of challenge quite a bit, among them is my |
demolish.zip | 469815(bytes) | Doom II: - Demolish v6.0
Info [-/-/D] New S/G/./././M (by GamesNet) Eight level deathmatch wad. my second wad it's mainly for deathmatch. You must make your way to the middle and slaughter eachother Doom2 Info [S/C/D] New -/-/./././. (by GamesNet) Info [S/C/D] New -/././././. (by GamesNet) contest is over! So I can now submit my maps for general consumption. There are 10 maps in all, 5 good for both one or many players, 5 meant for one player only. The one player maps are king of the mountain types in which you must defeat a given hero to take his homeland from him. They're very difficult however, as you will face huge opposing |
demolsh2.zip | 305053(bytes) | Doom II: - Demolish! 2.0
Info [-/-/D] New S/G/./././M (by GamesNet) Four sizzling hot new levels made specifically for Deathmatch 2.0 (Alternative Deathmatch). New sounds, graphics, and music. Info [-/-/D] New S/G/./././M (by GamesNet) Eight level deathmatch wad. my second wad it's mainly for deathmatch. You must make your way to the middle and slaughter eachother Doom2 Info [S/C/D] New -/-/./././. (by GamesNet) Info [S/C/D] New -/././././. (by GamesNet) contest is over! So I can now submit my maps for general consumption. There are 10 maps in all, 5 good for both one or many players, 5 |
demonhq.zip | 194191(bytes) | DOOM II: - Demon Headquarters
Info [S/C/D] New -/././././. (by GamesNet) A very large and complex level. Find out where Demons live, work, Info [-/-/D] New S/G/./././M (by GamesNet) Four sizzling hot new levels made specifically for Deathmatch 2.0 (Alternative Deathmatch). New sounds, graphics, and music. Info [-/-/D] New S/G/./././M (by GamesNet) Eight level deathmatch wad. my second wad it's mainly for deathmatch. You must make your way to the middle and slaughter eachother Doom2 Info [S/C/D] New -/-/./././. (by GamesNet) Info [S/C/D] New -/././././. (by GamesNet) |
dethpost.zip | 34909(bytes) | Doom ?: - outpost of death
Info [S/C/D] New -/././././. (by GamesNet) A single player/cooperative level with deathmatch starts...I don't think it would be good for dm, though. if you do play dm, remember the -nomonsters switch, or else your screwed. Info [S/C/D] New -/././././. (by GamesNet) A very large and complex level. Find out where Demons live, work, Info [-/-/D] New S/G/./././M (by GamesNet) Four sizzling hot new levels made specifically for Deathmatch 2.0 (Alternative Deathmatch). New sounds, graphics, and music. Info [-/-/D] New S/G/./././M (by GamesNet) Eight level deathmatch wad. my second wad it's mainly for deathmatch. You |
die_here.zip | 167177(bytes) | Doom II: - Die here !
Info [S/C/D] New S/-/./././. (by GamesNet) Info [S/C/D] New -/././././. (by GamesNet) A single player/cooperative level with deathmatch starts...I don't think it would be good for dm, though. if you do play dm, remember the -nomonsters switch, or else your screwed. Info [S/C/D] New -/././././. (by GamesNet) A very large and complex level. Find out where Demons live, work, Info [-/-/D] New S/G/./././M (by GamesNet) Four sizzling hot new levels made specifically for Deathmatch 2.0 (Alternative Deathmatch). New sounds, graphics, and music. Info [-/-/D] New S/G/./././M (by GamesNet) Eight level deathmatch wad. |
disco.zip | 58749(bytes) | Doom II: - DISCO.WAD
Info [S/-/-] New -/-/./././- (by GamesNet) Do you like dancing? Well, go ahead in this Doom game. There is a dance floor with 2 stages and a DJ, bars, toilets and everything. Info [S/C/D] New S/-/./././. (by GamesNet) Info [S/C/D] New -/././././. (by GamesNet) A single player/cooperative level with deathmatch starts...I don't think it would be good for dm, though. if you do play dm, remember the -nomonsters switch, or else your screwed. Info [S/C/D] New -/././././. (by GamesNet) A very large and complex level. Find out where Demons live, work, Info [-/-/D] New S/G/./././M (by GamesNet) Four sizzling hot new levels made specifically |
dmdkconv.zip | 59026(bytes) | !! Doom -> Duke3D Level Converter !!!
DMDKCONV V1.00 (960805) is a for converting Doom I/II Levels to Duke Nukem 3D Levels. It does a much better job than WAD2MAP. Freeware. Download NOW ! Author Olaf Wendlandt, 100754.2513@compuserve.com Info [S/-/-] New -/-/./././- (by GamesNet) Do you like dancing? Well, go ahead in this Doom game. There is a dance floor with 2 stages and a DJ, bars, toilets and everything. Info [S/C/D] New S/-/./././. (by GamesNet) Info [S/C/D] New -/././././. (by GamesNet) A single player/cooperative level with deathmatch starts...I don't think it would be good for dm, though. if you do play dm, remember the -nomonsters switch, or else your screwed. |
dmtrix1.zip | 11328(bytes) | Doom II: - Deathmatch Entryway
Info [S/C/D] New -/-/./././. (by GamesNet) DMDKCONV V1.00 (960805) is a for converting Doom I/II Levels to Duke Nukem 3D Levels. It does a much better job than WAD2MAP. Freeware. Download NOW ! Author Olaf Wendlandt, 100754.2513@compuserve.com Info [S/-/-] New -/-/./././- (by GamesNet) Do you like dancing? Well, go ahead in this Doom game. There is a dance floor with 2 stages and a DJ, bars, toilets and everything. Info [S/C/D] New S/-/./././. (by GamesNet) Info [S/C/D] New -/././././. (by GamesNet) A single player/cooperative level with deathmatch starts...I don't think it would be good for dm, though. if you do play dm, remember the -nomonsters |
dmtrix2.zip | 10491(bytes) | Doom II: - Deathmatch Courtyard
Info [S/C/D] New -/-/./././. (by GamesNet) Info [S/C/D] New -/-/./././. (by GamesNet) DMDKCONV V1.00 (960805) is a for converting Doom I/II Levels to Duke Nukem 3D Levels. It does a much better job than WAD2MAP. Freeware. Download NOW ! Author Olaf Wendlandt, 100754.2513@compuserve.com Info [S/-/-] New -/-/./././- (by GamesNet) Do you like dancing? Well, go ahead in this Doom game. There is a dance floor with 2 stages and a DJ, bars, toilets and everything. Info [S/C/D] New S/-/./././. (by GamesNet) Info [S/C/D] New -/././././. (by GamesNet) A single player/cooperative level with deathmatch starts...I don't |
dmtrix4.zip | 9690(bytes) | Doom II: - Deathmatch Loading Bay
Info [S/C/D] New -/-/./././. (by GamesNet) Info [S/C/D] New -/-/./././. (by GamesNet) Info [S/C/D] New -/-/./././. (by GamesNet) DMDKCONV V1.00 (960805) is a for converting Doom I/II Levels to Duke Nukem 3D Levels. It does a much better job than WAD2MAP. Freeware. Download NOW ! Author Olaf Wendlandt, 100754.2513@compuserve.com Info [S/-/-] New -/-/./././- (by GamesNet) Do you like dancing? Well, go ahead in this Doom game. There is a dance floor with 2 stages and a DJ, bars, toilets and everything. Info [S/C/D] New S/-/./././. (by GamesNet) Info [S/C/D] New -/././././. (by GamesNet) |
dm_wad.zip | 34808(bytes) | Doom II: - Deathmatch wad
Info [S/C/D] New -/-/./././. (by GamesNet) Info [S/C/D] New -/-/./././. (by GamesNet) Info [S/C/D] New -/-/./././. (by GamesNet) Info [S/C/D] New -/-/./././. (by GamesNet) DMDKCONV V1.00 (960805) is a for converting Doom I/II Levels to Duke Nukem 3D Levels. It does a much better job than WAD2MAP. Freeware. Download NOW ! Author Olaf Wendlandt, 100754.2513@compuserve.com Info [S/-/-] New -/-/./././- (by GamesNet) Do you like dancing? Well, go ahead in this Doom game. There is a dance floor with 2 stages and a DJ, bars, toilets and everything. Info [S/C/D] New S/-/./././. (by GamesNet) |
doomy.zip | 388533(bytes) | Doom II: - Doomy: Ringo's Pillsbury Adventure
Info [S/C/D] New S/G/./././M (by GamesNet) Did you ever dream of being Ringo Starr or of murdering the pillsbury doughboy? Me too! Now you can live out both of those fantasies with doomy. pillsbury doughboys replace hell knights, barons of hell, and cyberdemons. Picture of Ringo replace the guy's head at the bottom of the screen. Also included 3 crappy levels for your enjoyment! Info [S/C/D] New -/-/./././. (by GamesNet) Info [S/C/D] New -/-/./././. (by GamesNet) Info [S/C/D] New -/-/./././. (by GamesNet) Info [S/C/D] New -/-/./././. (by GamesNet) DMDKCONV V1.00 (960805) is a for converting |
dope.zip | 4690(bytes) | Rott: 1 Single Player Level
Info [S/C/D] New S/G/./././M (by GamesNet) Did you ever dream of being Ringo Starr or of murdering the pillsbury doughboy? Me too! Now you can live out both of those fantasies with doomy. pillsbury doughboys replace hell knights, barons of hell, and cyberdemons. Picture of Ringo replace the guy's head at the bottom of the screen. Also included 3 crappy levels for your enjoyment! Info [S/C/D] New -/-/./././. (by GamesNet) Info [S/C/D] New -/-/./././. (by GamesNet) Info [S/C/D] New -/-/./././. (by GamesNet) Info [S/C/D] New -/-/./././. (by GamesNet) |
dreadtag.zip | 324406(bytes) | Doom II: - Dread Tag
Info [S/C/.] New S/G/./././M (by GamesNet) Info [S/C/D] New S/G/./././M (by GamesNet) Did you ever dream of being Ringo Starr or of murdering the pillsbury doughboy? Me too! Now you can live out both of those fantasies with doomy. pillsbury doughboys replace hell knights, barons of hell, and cyberdemons. Picture of Ringo replace the guy's head at the bottom of the screen. Also included 3 crappy levels for your enjoyment! Info [S/C/D] New -/-/./././. (by GamesNet) Info [S/C/D] New -/-/./././. (by GamesNet) Info [S/C/D] New -/-/./././. (by GamesNet) |
dukeman.zip | 11106(bytes) | Duke Nukem 3D: The Ulatamite DukeMatch
Info [S/C/.] New S/G/./././M (by GamesNet) Info [S/C/D] New S/G/./././M (by GamesNet) Did you ever dream of being Ringo Starr or of murdering the pillsbury doughboy? Me too! Now you can live out both of those fantasies with doomy. pillsbury doughboys replace hell knights, barons of hell, and cyberdemons. Picture of Ringo replace the guy's head at the bottom of the screen. Also included 3 crappy levels for your enjoyment! Info [S/C/D] New -/-/./././. (by GamesNet) Info [S/C/D] New -/-/./././. (by GamesNet) Info [S/C/D] New -/-/./././. (by GamesNet) |
dukesoup.zip | 410153(bytes) | Duke Nukem 3D: Dukesoup (DukeMatch)
Info [S/C/.] New S/G/./././M (by GamesNet) Info [S/C/D] New S/G/./././M (by GamesNet) Did you ever dream of being Ringo Starr or of murdering the pillsbury doughboy? Me too! Now you can live out both of those fantasies with doomy. pillsbury doughboys replace hell knights, barons of hell, and cyberdemons. Picture of Ringo replace the guy's head at the bottom of the screen. Also included 3 crappy levels for your enjoyment! Info [S/C/D] New -/-/./././. (by GamesNet) Info [S/C/D] New -/-/./././. (by GamesNet) |
dwango8.zip | 470091(bytes) | Doom II: - dwango8.wad (by GamesNet) Listed
below is complete author information on this wad compilation: Map 1 - Crypt - Author - Smight. Map 2 - Danzig1 - Author - B. Vannatta. Map 3 - Fry - Author - Adrian Newman. Map 4 - Gren - Author - Smight. Map 5 - Abnorm - Author - Unknown. Map 6 - Vort1 - Author - Vortex. Map 7 - Mancerx1 - Author - Mancer. Map 8 - Connect2 - Author - Smight. Map 9 - Mancer7 - Author - Mancer. Map10 - Praxus - Author - Unknown. Map11 - Swirl - Author - Carl Killough. Map12 - Dweller1 - Author - Dweller. Map13 - x - Author - Smight. Map14 - Why - Author - Smight. Map15 - Smight - Author Smight. Map16 - Carnage - B. Vannatta. Map17 - Dweller17 - Author - Dweller. Map18 - Danzig - Author - B. Vannatta |
eatdust.zip | 83175(bytes) | Heretic (only tested: - Dust Shalt Thou Eat
Info [S/C/D] New -/G/./././M (by GamesNet) What am I doing here? In a place such as this? Surely, I am not a heretic? No, no, no. Let us instead, for the solace of whoever lost soul may be reading this, quote a word or two from the long and winding book: below is complete author information on this wad compilation: Map 1 - Crypt - Author - Smight. Map 2 - Danzig1 - Author - B. Vannatta. Map 3 - Fry - Author - Adrian Newman. Map 4 - Gren - Author - Smight. Map 5 - Abnorm - Author - Unknown. Map 6 - Vort1 - Author - Vortex. Map 7 - Mancerx1 - Author - Mancer. Map 8 - Connect2 - Author - Smight. Map 9 - Mancer7 - Author - Mancer. Map10 - Praxus - Author - Unknown. Map11 - Swirl - Author - Carl Killough. Map12 - Dweller1 - Author - Dweller. Map13 - x - Author - |
edwarpre.zip | 94960(bytes) | Duke Nukem 3D: DukeMatch level
Info [S/C/D] New -/G/./././M (by GamesNet) What am I doing here? In a place such as this? Surely, I am not a heretic? No, no, no. Let us instead, for the solace of whoever lost soul may be reading this, quote a word or two from the long and winding book: below is complete author information on this wad compilation: Map 1 - Crypt - Author - Smight. Map 2 - Danzig1 - Author - B. Vannatta. Map 3 - Fry - Author - Adrian Newman. Map 4 - Gren - Author - Smight. Map 5 - Abnorm - Author - Unknown. Map 6 - Vort1 - Author - Vortex. Map 7 - Mancerx1 - Author - Mancer. Map 8 - Connect2 - Author - Smight. Map 9 - Mancer7 - Author - Mancer. Map10 - Praxus - Author - Unknown. Map11 - Swirl - Author - Carl Killough. Map12 - Dweller1 - |
egrbeavr.zip | 38540(bytes) | Duke Nukem 3D: EAGER BEAVER. (Single Player)
Info [S/C/D] New -/G/./././M (by GamesNet) What am I doing here? In a place such as this? Surely, I am not a heretic? No, no, no. Let us instead, for the solace of whoever lost soul may be reading this, quote a word or two from the long and winding book: below is complete author information on this wad compilation: Map 1 - Crypt - Author - Smight. Map 2 - Danzig1 - Author - B. Vannatta. Map 3 - Fry - Author - Adrian Newman. Map 4 - Gren - Author - Smight. Map 5 - Abnorm - Author - Unknown. Map 6 - Vort1 - Author - Vortex. Map 7 - Mancerx1 - Author - Mancer. Map 8 - Connect2 - Author - Smight. Map 9 - Mancer7 - Author - Mancer. Map10 - Praxus - Author - Unknown. Map11 - Swirl - |
enforcer.zip | 9862(bytes) | Rott: 7 single player levels
Info [S/C/D] New -/G/./././M (by GamesNet) What am I doing here? In a place such as this? Surely, I am not a heretic? No, no, no. Let us instead, for the solace of whoever lost soul may be reading this, quote a word or two from the long and winding book: below is complete author information on this wad compilation: Map 1 - Crypt - Author - Smight. Map 2 - Danzig1 - Author - B. Vannatta. Map 3 - Fry - Author - Adrian Newman. Map 4 - Gren - Author - Smight. Map 5 - Abnorm - Author - Unknown. Map 6 - Vort1 - Author - Vortex. Map 7 - Mancerx1 - Author - Mancer. Map 8 - Connect2 - Author - Smight. Map 9 - Mancer7 - Author - Mancer. Map10 - |
enhgore.zip | 192085(bytes) | DOOM 2 : - Enhanced Ultimate Gore V1.3
Info [S/C/D] New S/G/./././- (by GamesNet) This wad changes the death sequences of some the creatures in Doom2. The Imps head gets blown off The Demons arm flys off. And unlike the standard version has Flame thrower. DO NOT RUN FROM THE COMMAND LINE YOU NEED THE FILE DEUSF (should be included) AND RUN THE BATCH FILE ENHGORE.BAT Info [S/C/D] New -/G/./././M (by GamesNet) What am I doing here? In a place such as this? Surely, I am not a heretic? No, no, no. Let us instead, for the solace of whoever lost soul may be reading this, quote a word or |
etpt25.zip | 74007(bytes) | DOOM ][: - Prom Key (All keys are located on
promotories.) Info [S/C/-] New -/-/./././- (by GamesNet) Large wad with typical 3 key solution.It is very playable with weapons/health provide although skill 4 & 5 will be a challenge. Good secret areas. Info [S/C/D] New S/G/./././- (by GamesNet) This wad changes the death sequences of some the creatures in Doom2. The Imps head gets blown off The Demons arm flys off. And unlike the standard version has Flame thrower. DO NOT RUN FROM THE COMMAND LINE YOU NEED THE FILE DEUSF (should be included) AND RUN THE BATCH FILE ENHGORE.BAT |
evilunl.zip | 91565(bytes) | EVIL UNLEASHED
°°Check it out! A totally cool °° °°new mini-episode for Doom! °° °°Evil Unleashed has three °° °°awesome new levels for your °° °°playing enjoyment. Download °° °°this today! Brought to you °° °°by Stedman Wilson. Requires °° °°registered Doom 1. °° °°±±²²ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ²²±±°° promotories.) Info [S/C/-] New -/-/./././- (by GamesNet) Large wad with typical 3 key solution.It is very playable with weapons/health provide although skill 4 & 5 will be a challenge. Good secret areas. Info [S/C/D] New S/G/./././- (by GamesNet) This wad changes the death sequences of some |
evil.zip | 14617(bytes) | Duke Nukem 3D: new level
promotories.) Info [S/C/-] New -/-/./././- (by GamesNet) Large wad with typical 3 key solution.It is very playable with weapons/health provide although skill 4 & 5 will be a challenge. Good secret areas. Info [S/C/D] New S/G/./././- (by GamesNet) This wad changes the death sequences of some the creatures in Doom2. The Imps head gets blown off The Demons arm flys off. And unlike the standard version has Flame thrower. DO NOT RUN FROM THE COMMAND LINE YOU NEED THE FILE DEUSF (should be included) AND RUN THE BATCH FILE ENHGORE.BAT |
fall.zip | 14239(bytes) | Duke Nukem 3D: DukeMatch level
°°Check it out! A totally cool °° °°new mini-episode for Doom! °° °°Evil Unleashed has three °° °°awesome new levels for your °° °°playing enjoyment. Download °° °°this today! Brought to you °° °°by Stedman Wilson. Requires °° °°registered Doom 1. °° °°±±²²ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ²²±±°° promotories.) Info [S/C/-] New -/-/./././- (by GamesNet) Large wad with typical 3 key solution.It is very playable with weapons/health provide although skill 4 & 5 will be a challenge. Good secret areas. Info [S/C/D] New S/G/./././- (by GamesNet) |
farrago.zip | 10272(bytes) | Duke Nukem 3D: Farrago (DukeMatch)
°°Check it out! A totally cool °° °°new mini-episode for Doom! °° °°Evil Unleashed has three °° °°awesome new levels for your °° °°playing enjoyment. Download °° °°this today! Brought to you °° °°by Stedman Wilson. Requires °° °°registered Doom 1. °° °°±±²²ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ²²±±°° promotories.) Info [S/C/-] New -/-/./././- (by GamesNet) Large wad with typical 3 key solution.It is very playable with weapons/health provide although skill 4 & 5 will be a challenge. Good secret areas. |
fiasco2.zip | 95436(bytes) | Doom ?: - Fiasco2
Info [S/C/D] New -/-/./././- (by GamesNet) This level is made with rookies and serious Doomers in mind, with °°Check it out! A totally cool °° °°new mini-episode for Doom! °° °°Evil Unleashed has three °° °°awesome new levels for your °° °°playing enjoyment. Download °° °°this today! Brought to you °° °°by Stedman Wilson. Requires °° °°registered Doom 1. °° °°±±²²ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ²²±±°° promotories.) Info [S/C/-] New -/-/./././- (by GamesNet) Large wad with typical 3 key solution.It is very |
files.bbs | 23922(bytes) |
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final.zip | 9779(bytes) | Duke Nukem 3D: new level
Info [S/C/D] New -/-/./././- (by GamesNet) This level is made with rookies and serious Doomers in mind, with °°Check it out! A totally cool °° °°new mini-episode for Doom! °° °°Evil Unleashed has three °° °°awesome new levels for your °° °°playing enjoyment. Download °° °°this today! Brought to you °° °°by Stedman Wilson. Requires °° °°registered Doom 1. °° °°±±²²ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ²²±±°° promotories.) Info [S/C/-] New -/-/./././- (by GamesNet) |
flt800.zip | 54115(bytes) | Duke Nukem 3D: TWA FLT800 (Single Player).
Duke has discovered that the aliens were behind this terrorist attack! (VERY sad). Now it's time to pay them back. Nuke the place and put the aliens where they belong! Info [S/C/D] New -/-/./././- (by GamesNet) This level is made with rookies and serious Doomers in mind, with °°Check it out! A totally cool °° °°new mini-episode for Doom! °° °°Evil Unleashed has three °° °°awesome new levels for your °° °°playing enjoyment. Download °° °°this today! Brought to you °° °°by Stedman Wilson. Requires °° °°registered Doom 1. °° |
forsaken.zip | 113392(bytes) | Doom II: - Forsaken (Forsaken.wad from
Forsaken.zip) Info [././.] New ./././././. (by GamesNet) Duke has discovered that the aliens were behind this terrorist attack! (VERY sad). Now it's time to pay them back. Nuke the place and put the aliens where they belong! Info [S/C/D] New -/-/./././- (by GamesNet) This level is made with rookies and serious Doomers in mind, with °°Check it out! A totally cool °° °°new mini-episode for Doom! °° °°Evil Unleashed has three °° °°awesome new levels for your °° °°playing enjoyment. Download °° °°this today! Brought to you °° |
freek03.zip | 27952(bytes) | DOOM II: - Freek03
Info [-/-/D] New -/-/./././- (by GamesNet) Small/Medium level built for Deathmatch. Probably best with 2 or 3 players, and Deathmatch 2.0 (Altdeath). Forsaken.zip) Info [././.] New ./././././. (by GamesNet) Duke has discovered that the aliens were behind this terrorist attack! (VERY sad). Now it's time to pay them back. Nuke the place and put the aliens where they belong! Info [S/C/D] New -/-/./././- (by GamesNet) This level is made with rookies and serious Doomers in mind, with |
frogfrag.zip | 283262(bytes) | Doom ?: - Demon's Realm
Info [-/-/.] New S/G/./././M (by GamesNet) A 3 level wad for some kick ass gameplay! They're fast paced, all out fraggin' levels! No bull here NJ stands for quality! Info [-/-/D] New -/-/./././- (by GamesNet) Small/Medium level built for Deathmatch. Probably best with 2 or 3 players, and Deathmatch 2.0 (Altdeath). Forsaken.zip) Info [././.] New ./././././. (by GamesNet) Duke has discovered that the aliens were behind this terrorist attack! (VERY sad). Now it's time to pay them back. Nuke the place and put the aliens where they belong! Info [S/C/D] New -/-/./././- (by GamesNet) |
ftwoap.zip | 94690(bytes) | Duke Nukem 3D: From The Wing Of A Plane (Single
Player) Info [-/-/.] New S/G/./././M (by GamesNet) A 3 level wad for some kick ass gameplay! They're fast paced, all out fraggin' levels! No bull here NJ stands for quality! Info [-/-/D] New -/-/./././- (by GamesNet) Small/Medium level built for Deathmatch. Probably best with 2 or 3 players, and Deathmatch 2.0 (Altdeath). Forsaken.zip) Info [././.] New ./././././. (by GamesNet) Duke has discovered that the aliens were behind this terrorist attack! (VERY sad). Now it's time to pay them back. Nuke the place and put the aliens where they belong! |
grunge.zip | 132474(bytes) | Duke Nukem 3D: Three Single Player levels
Player) Info [-/-/.] New S/G/./././M (by GamesNet) A 3 level wad for some kick ass gameplay! They're fast paced, all out fraggin' levels! No bull here NJ stands for quality! Info [-/-/D] New -/-/./././- (by GamesNet) Small/Medium level built for Deathmatch. Probably best with 2 or 3 players, and Deathmatch 2.0 (Altdeath). Forsaken.zip) Info [././.] New ./././././. (by GamesNet) Duke has discovered that the aliens were behind this terrorist attack! (VERY sad). Now it's time to pay them back. Nuke the place and put the aliens where they belong! |
gsoh.zip | 215185(bytes) | Replace-a-sode for DooM1 (reg'd) Knee Deep
Brought to you by the Broz Grim. Enjoy! :) Player) Info [-/-/.] New S/G/./././M (by GamesNet) A 3 level wad for some kick ass gameplay! They're fast paced, all out fraggin' levels! No bull here NJ stands for quality! Info [-/-/D] New -/-/./././- (by GamesNet) Small/Medium level built for Deathmatch. Probably best with 2 or 3 players, and Deathmatch 2.0 (Altdeath). Forsaken.zip) Info [././.] New ./././././. (by GamesNet) Duke has discovered that the aliens were behind this terrorist attack! (VERY sad). Now |
hateman1.zip | 205230(bytes) | Duke Nukem 3D/Rott: RTS Soundfile
Brought to you by the Broz Grim. Enjoy! :) Player) Info [-/-/.] New S/G/./././M (by GamesNet) A 3 level wad for some kick ass gameplay! They're fast paced, all out fraggin' levels! No bull here NJ stands for quality! Info [-/-/D] New -/-/./././- (by GamesNet) Small/Medium level built for Deathmatch. Probably best with 2 or 3 players, and Deathmatch 2.0 (Altdeath). Forsaken.zip) Info [././.] New ./././././. (by GamesNet) Duke has discovered that the aliens were |
hawkff3.zip | 8433(bytes) | Doom II: - HawkEye's FragFest
Info [-/-/D] New -/-/./././- (by GamesNet) Another sequel to hawkff.wad. Your trapped again in a small building trying to survive. Much of of the strategy in this wad comes from anticipating your enemy's moves...Happy fragging =) Send me E-mail if you like it Brought to you by the Broz Grim. Enjoy! :) Player) Info [-/-/.] New S/G/./././M (by GamesNet) A 3 level wad for some kick ass gameplay! They're fast paced, all out fraggin' levels! No bull here NJ stands for quality! Info [-/-/D] New -/-/./././- (by GamesNet) |
heiny.zip | 40303(bytes) | DOOM II: - HEINY THE RETURN
FILENAME :HEINY.WAD Info [-/-/D] New -/-/./././- (by GamesNet) Another sequel to hawkff.wad. Your trapped again in a small building trying to survive. Much of of the strategy in this wad comes from anticipating your enemy's moves...Happy fragging =) Send me E-mail if you like it Brought to you by the Broz Grim. Enjoy! :) Player) Info [-/-/.] New S/G/./././M (by GamesNet) A 3 level wad for some kick ass gameplay! They're fast paced, all out fraggin' levels! No bull here NJ stands for quality! |
helspek2.zip | 539779(bytes) | Doom II: - Hell's Peak (by GamesNet) A very
large laberinth map with moving and shifting levels, should be very good for multi-player coop or deathmatch. FILENAME :HEINY.WAD Info [-/-/D] New -/-/./././- (by GamesNet) Another sequel to hawkff.wad. Your trapped again in a small building trying to survive. Much of of the strategy in this wad comes from anticipating your enemy's moves...Happy fragging =) Send me E-mail if you like it Brought to you by the Broz Grim. Enjoy! :) Player) |
herlevel.zip | 20401(bytes) | The E1M1 Level for Heretic Converted to DOOM
2 format! Plays wonderfully for 3 or 4 player deathmatch! large laberinth map with moving and shifting levels, should be very good for multi-player coop or deathmatch. FILENAME :HEINY.WAD Info [-/-/D] New -/-/./././- (by GamesNet) Another sequel to hawkff.wad. Your trapped again in a small building trying to survive. Much of of the strategy in this wad comes from anticipating your enemy's moves...Happy fragging =) Send me E-mail if you like it Brought to you by the Broz Grim. Enjoy! :) |
hexquak5.zip | 1405459(bytes) | Hexen: - HexQuak5 for HEXEN Final 5.0
Info [S/C/D] New S/G/./././M (by GamesNet) Hexquake: With some new features. 2 format! Plays wonderfully for 3 or 4 player deathmatch! large laberinth map with moving and shifting levels, should be very good for multi-player coop or deathmatch. FILENAME :HEINY.WAD Info [-/-/D] New -/-/./././- (by GamesNet) Another sequel to hawkff.wad. Your trapped again in a small building trying to survive. Much of of the strategy in this wad comes from anticipating your enemy's moves...Happy fragging =) Send me E-mail if you like it |
homer.zip | 50644(bytes) | DOOM II: - HOMER WAD
Info [S/C/D] New S/G/./././M (by GamesNet) Hexquake: With some new features. 2 format! Plays wonderfully for 3 or 4 player deathmatch! large laberinth map with moving and shifting levels, should be very good for multi-player coop or deathmatch. FILENAME :HEINY.WAD Info [-/-/D] New -/-/./././- (by GamesNet) Another sequel to hawkff.wad. Your trapped again in a small building trying to survive. Much of of the strategy in this wad comes from anticipating your enemy's moves...Happy fragging =) Send me E-mail if you like it |
hotelhel.zip | 121715(bytes) | DOOM ][: - Hotel Hell
Info [S/C/D] New -/-/./././- (by GamesNet) Spacious, well appointed rooms, friendly, highly trained staff, situated at the heart of everyone's favorite hereafter. Info [S/C/D] New S/G/./././M (by GamesNet) Hexquake: With some new features. 2 format! Plays wonderfully for 3 or 4 player deathmatch! large laberinth map with moving and shifting levels, should be very good for multi-player coop or deathmatch. FILENAME :HEINY.WAD Info [-/-/D] New -/-/./././- (by GamesNet) Another sequel to hawkff.wad. Your trapped again |
ilc8_96.zip | 155791(bytes) | A program which analyzes your T-Mail
logfile and lets you know the list of so-called `badasses' that poll your system with the interval less than 2 minutes (fully configurable). Report is posted into JAM/SQUISH/HUDSON base. ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ[TiGGER]ÄÄÄÄÄÄ Info [S/C/D] New -/-/./././- (by GamesNet) Spacious, well appointed rooms, friendly, highly trained staff, situated at the heart of everyone's favorite hereafter. Info [S/C/D] New S/G/./././M (by GamesNet) Hexquake: With some new features. 2 format! Plays wonderfully for 3 or 4 player deathmatch! large laberinth map with moving and shifting |
_image.zip | 435873(bytes) | DOOM2 Deathmatch .WAD with 7 new MAP's
new graphics, new sounds, new music by; NIN, Nirvana, White Zombie,& Metallica! Written for 4 player deathmatch Info [S/C/D] New ./././././. (by GamesNet) This level was originally made as a test to see if we could figure out how make a WAD. It worked out great. It was originally intended for single play, but turned out to be extremely fun in deathmatch. ================================================== ============= Info [S/C/D] New -/G/./././. (by GamesNet) You're playing AL|ENS-TC DOOM, but it isn't totally converted, UAC logos keep rearing their ugly little heads, and mucking up your reality. What do you |
infiltrn.zip | 50557(bytes) | DOOM II: - Infiltration
Info [S/C/D] New -/-/./././. (by GamesNet) Infiltrate a base and set the self-destruct! logfile and lets you know the list of so-called `badasses' that poll your system with the interval less than 2 minutes (fully configurable). Report is posted into JAM/SQUISH/HUDSON base. ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ[TiGGER]ÄÄÄÄÄÄ Info [S/C/D] New -/-/./././- (by GamesNet) Spacious, well appointed rooms, friendly, highly trained staff, situated at the heart of everyone's favorite hereafter. Info [S/C/D] New S/G/./././M (by GamesNet) Hexquake: With some new features. 2 format! Plays wonderfully for 3 or 4 player |
jet.zip | 5228(bytes) | Duke Nukem 3D: Jetpack Fest!! (Dukematch)
Info [S/C/D] New -/-/./././. (by GamesNet) Infiltrate a base and set the self-destruct! logfile and lets you know the list of so-called `badasses' that poll your system with the interval less than 2 minutes (fully configurable). Report is posted into JAM/SQUISH/HUDSON base. ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ[TiGGER]ÄÄÄÄÄÄ Info [S/C/D] New -/-/./././- (by GamesNet) Spacious, well appointed rooms, friendly, highly trained staff, situated at the heart of everyone's favorite hereafter. Info [S/C/D] New S/G/./././M (by GamesNet) Hexquake: With some new features. |
josta.zip | 27935(bytes) | DoomII: - Total Decimation
Info [S/C/D] New -/-/./././- (by GamesNet) Think you're good at Doom? Well then play this level (if you think your man enough). Not too big but very full and challenging. Info [S/C/D] New -/-/./././. (by GamesNet) Infiltrate a base and set the self-destruct! logfile and lets you know the list of so-called `badasses' that poll your system with the interval less than 2 minutes (fully configurable). Report is posted into JAM/SQUISH/HUDSON base. ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ[TiGGER]ÄÄÄÄÄÄ Info [S/C/D] New -/-/./././- (by GamesNet) Spacious, well appointed rooms, friendly, highly trained staff, situated at the heart of everyone's favorite hereafter. |
kevin.zip | 11674(bytes) | Rott: 3 combat levels
Info [S/C/D] New -/-/./././- (by GamesNet) Think you're good at Doom? Well then play this level (if you think your man enough). Not too big but very full and challenging. Info [S/C/D] New -/-/./././. (by GamesNet) Infiltrate a base and set the self-destruct! logfile and lets you know the list of so-called `badasses' that poll your system with the interval less than 2 minutes (fully configurable). Report is posted into JAM/SQUISH/HUDSON base. ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ[TiGGER]ÄÄÄÄÄÄ Info [S/C/D] New -/-/./././- (by GamesNet) Spacious, well appointed rooms, friendly, highly trained staff, situated at the heart of |
kingdiam.zip | 49049(bytes) | Doom II: - Doom2 Castle
Info [S/-/-] New -/G/./././M (by GamesNet) A castle. King Diamond-Mercyful Fate fans will love this WAD. Not only does it have King Diamond wall tex, it also has Cremation from the Conspiracy CD. Info [S/C/D] New -/-/./././- (by GamesNet) Think you're good at Doom? Well then play this level (if you think your man enough). Not too big but very full and challenging. Info [S/C/D] New -/-/./././. (by GamesNet) Infiltrate a base and set the self-destruct! logfile and lets you know the list of so-called `badasses' that poll your system with the interval less than 2 minutes (fully configurable). Report |
kingpin1.zip | 82101(bytes) | DOOM 2: - Kingpin's Lair (by GamesNet)
Medium-sized level for Doom ][, designed for single player. This is the final release that fixes a few texture alignments and adds some lighting enhancements. Your mission is to penetrate the residence of a Drug Lord, eliminate all resistance and escape without falling prey to the temptations within. As you approach the entrance, you're shot with some kind of a dart. You pull it from your arm,and all too suddenly,things start getting strange. Panic grips you, and all you can do now is let instinct hurl you through this hallucinogenic craze! Info [S/-/-] New -/G/./././M (by GamesNet) A castle. King Diamond-Mercyful Fate fans will love this WAD. Not only does it have King Diamond wall tex, it also has Cremation from the Conspiracy CD. |
kingpin2.zip | 119411(bytes) | Doom ?: - Gargoyle's Gorge
Info [S/C/D] New -/-/./././- (by GamesNet) This is a Medium/large level designed for single player.It picks up where Kingpin1 ends. You have successfully annhilated the enemy resistance at Kingpin's Lair,and without time to gather your thoughts you find yourself surrounded by the enemy.You must find the strength to waste any living creature you encounter. Covert operations at Gargoyle's Gorge have us puzzled, but we do know that funds from this activity have provided the means to build an impressive command center to the east of the Gorge.Wipe out as many Humanoids as you can and take all the weapons and ammo you can find.Destroy the two main buildings once the enemy is subdued, then get out alive. Your paycheck will be waiting at our office. Medium-sized level for Doom ][, designed for |
kk_spuds.zip | 29648(bytes) | Doom ?: - Spud 'Em
Info [S/C/D] New -/-/./././M (by GamesNet) Actually Designed for a friends birthday party where we will play this WAD. Completely silly with nice snipey bits Info [S/C/D] New -/-/./././- (by GamesNet) This is a Medium/large level designed for single player.It picks up where Kingpin1 ends. You have successfully annhilated the enemy resistance at Kingpin's Lair,and without time to gather your thoughts you find yourself surrounded by the enemy.You must find the strength to waste any living creature you encounter. Covert operations at Gargoyle's Gorge have us puzzled, but we do know that funds from this activity have provided the means to build an impressive command center to the east of the Gorge.Wipe out as many Humanoids as you can and take all the weapons and ammo |
klausfaq.zip | 53560(bytes) | Duke Nukem 3D: The UnOfficial Duke Nukem 3D
Editing FAQ version 0.4. by Klaus Breuer. Info [S/C/D] New -/-/./././M (by GamesNet) Actually Designed for a friends birthday party where we will play this WAD. Completely silly with nice snipey bits Info [S/C/D] New -/-/./././- (by GamesNet) This is a Medium/large level designed for single player.It picks up where Kingpin1 ends. You have successfully annhilated the enemy resistance at Kingpin's Lair,and without time to gather your thoughts you find yourself surrounded by the enemy.You must find the strength to waste any living creature you encounter. Covert operations at Gargoyle's Gorge have us puzzled, but we do know that funds from this activity have provided the means to build an impressive command center to the |
lacasa.zip | 7988(bytes) | Rott: LA CASA - 2 single-player level
Editing FAQ version 0.4. by Klaus Breuer. Info [S/C/D] New -/-/./././M (by GamesNet) Actually Designed for a friends birthday party where we will play this WAD. Completely silly with nice snipey bits Info [S/C/D] New -/-/./././- (by GamesNet) This is a Medium/large level designed for single player.It picks up where Kingpin1 ends. You have successfully annhilated the enemy resistance at Kingpin's Lair,and without time to gather your thoughts you find yourself surrounded by the enemy.You must find the strength to waste any living creature you encounter. Covert operations at Gargoyle's Gorge have us puzzled, but we do know that funds from this activity have provided the means to |
ledges_z.zip | 27666(bytes) | Doom II: - Ledges of Doom II
Info [-/-/D] New -/-/./././- (by GamesNet) This level is a conversion of LEDGES-X : for Doom II. It adds some teleporters, : rooms, more weapons, etc... Editing FAQ version 0.4. by Klaus Breuer. Info [S/C/D] New -/-/./././M (by GamesNet) Actually Designed for a friends birthday party where we will play this WAD. Completely silly with nice snipey bits Info [S/C/D] New -/-/./././- (by GamesNet) This is a Medium/large level designed for single player.It picks up where Kingpin1 ends. You have successfully annhilated the enemy resistance at Kingpin's Lair,and without time to gather your thoughts you find yourself surrounded by the enemy.You |
lnkhmar.zip | 99811(bytes) | Doom II: - Lankhmar 1.0
Info [S/C/D] New S/././././- (by GamesNet) A rather large level with lotsa everything. It is my first wad but don't be fooled. I have put many long hours into it. So much so that I decided that I would upload it now in fear that it would never be released. Don't get me wrong. I know of NO ERRORS or any sort. Anyway, you have three of keys/doors present each is different. One level is an exact duplicate of a level from Under World II. The others your have have to find out for yourself. Info [-/-/D] New -/-/./././- (by GamesNet) This level is a conversion of LEDGES-X : for Doom II. It adds some teleporters, : rooms, more weapons, etc... |
madduke.zip | 236475(bytes) | Duke Nukem 3D/Rott: RTS Soundfile
Info [S/C/D] New S/././././- (by GamesNet) A rather large level with lotsa everything. It is my first wad but don't be fooled. I have put many long hours into it. So much so that I decided that I would upload it now in fear that it would never be released. Don't get me wrong. I know of NO ERRORS or any sort. Anyway, you have three of keys/doors present each is different. One level is an exact duplicate of a level from Under World II. The others your have have to find out for yourself. Info [-/-/D] New -/-/./././- (by GamesNet) This level is a conversion of LEDGES-X : for Doom II. It adds some teleporters, : rooms, more weapons, etc... |
massacre.zip | 212057(bytes) | DOOM: - Massacre (by GamesNet) A very fun and
hard level, but not too hard because I can beat it. Info [S/C/D] New S/././././- (by GamesNet) A rather large level with lotsa everything. It is my first wad but don't be fooled. I have put many long hours into it. So much so that I decided that I would upload it now in fear that it would never be released. Don't get me wrong. I know of NO ERRORS or any sort. Anyway, you have three of keys/doors present each is different. One level is an exact duplicate of a level from Under World II. The others your have have to find out for yourself. Info [-/-/D] New -/-/./././- (by GamesNet) |
megalith.zip | 11509(bytes) | Doom ?: - Megalith
Info [././D] New -/-/./././- (by GamesNet) Deathmatch, so go and toast someone, don't be shy Additional Credits to : -All our level testers -Steve Walker and Ben Young for being crap at deathmatch and dying all the time on level tests -Paul Chambers for ringing Dave and Chris all the time but not me -Our Dealer for selling us copious amounts of you know what ;-)) -Dave's Parents and Neighbours for not calling the Police at 3:30 in the morning when Chris and myself start shouting about a frag -Mine and Dave's lungs for not packing up after all the smoking in the last three weeks hard level, but not too hard because I can |
mobias.zip | 25341(bytes) | Duke Nukem 3D: Mobias (Single Player,
DukeMatch) Info [././D] New -/-/./././- (by GamesNet) Deathmatch, so go and toast someone, don't be shy Additional Credits to : -All our level testers -Steve Walker and Ben Young for being crap at deathmatch and dying all the time on level tests -Paul Chambers for ringing Dave and Chris all the time but not me -Our Dealer for selling us copious amounts of you know what ;-)) -Dave's Parents and Neighbours for not calling the Police at 3:30 in the morning when Chris and myself start shouting about a frag -Mine and Dave's lungs for not packing up after all the smoking in the last three weeks |
moon36.zip | 29962(bytes) | Duke Nukem 3D: Moon36.map (DukeMatch). You are on
a moonbase. There are pods on the surface of the moon. Has two space ships. A model of the the base is in the control room! DukeMatch) Info [././D] New -/-/./././- (by GamesNet) Deathmatch, so go and toast someone, don't be shy Additional Credits to : -All our level testers -Steve Walker and Ben Young for being crap at deathmatch and dying all the time on level tests -Paul Chambers for ringing Dave and Chris all the time but not me -Our Dealer for selling us copious amounts of you know what ;-)) -Dave's Parents and Neighbours for not calling the Police at 3:30 in the morning when Chris and myself start |
mrdoom.zip | 453072(bytes) | Doom II: - Mr.DooM Wad (by GamesNet) NOTE:
This wad is a slimmed down version of my "Mr.DooM 30 Wad" wh consists of 30 straight dm levels. Get my "Mr.DooM 30 Wad" at the following web address... http://www.erie.net/~mrdoom/ Get ready to DeathMatch for hours. Mr.DooM Wad is a 18 level, deathmatch only DooM 2 wad. It consist of levels made entirely by yours truly, Mr.DooM. a moonbase. There are pods on the surface of the moon. Has two space ships. A model of the the base is in the control room! DukeMatch) Info [././D] New -/-/./././- (by GamesNet) Deathmatch, so go and toast someone, don't be shy Additional Credits to : -All our level testers |
multitek.zip | 27330(bytes) | Duke Nukem 3D: Multitek Labs (Single Player,
DukeMatch). A security building must be cleared before the road to the multitek labs can be accessed. The only way out is opening the old road by entering the Multitek labs on the new road! This wad is a slimmed down version of my "Mr.DooM 30 Wad" wh consists of 30 straight dm levels. Get my "Mr.DooM 30 Wad" at the following web address... http://www.erie.net/~mrdoom/ Get ready to DeathMatch for hours. Mr.DooM Wad is a 18 level, deathmatch only DooM 2 wad. It consist of levels made entirely by yours truly, Mr.DooM. a moonbase. There are pods on the surface of the moon. Has two space ships. A model of the the base is in the control room! |
museum.zip | 24294(bytes) | Duke Nukem 3D: new level
DukeMatch). A security building must be cleared before the road to the multitek labs can be accessed. The only way out is opening the old road by entering the Multitek labs on the new road! This wad is a slimmed down version of my "Mr.DooM 30 Wad" wh consists of 30 straight dm levels. Get my "Mr.DooM 30 Wad" at the following web address... http://www.erie.net/~mrdoom/ Get ready to DeathMatch for hours. Mr.DooM Wad is a 18 level, deathmatch only DooM 2 wad. It consist of levels made entirely by yours truly, Mr.DooM. a moonbase. There are pods on the surface of the moon. Has two space ships. A model of the the base is in the control room! |
necro15.zip | 220853(bytes) | Doom ?: - Necropolis (v1.50 Official Release)
Info [-/-/D] New ./G/./././M (by GamesNet) DukeMatch). A security building must be cleared before the road to the multitek labs can be accessed. The only way out is opening the old road by entering the Multitek labs on the new road! This wad is a slimmed down version of my "Mr.DooM 30 Wad" wh consists of 30 straight dm levels. Get my "Mr.DooM 30 Wad" at the following web address... http://www.erie.net/~mrdoom/ Get ready to DeathMatch for hours. Mr.DooM Wad is a 18 level, deathmatch only DooM 2 wad. It consist of levels made entirely by yours truly, Mr.DooM. a moonbase. There are pods on the surface of the |
necro16.zip | 258439(bytes) | Doom II: - Necropolis (v1.60 2nd Revision)
Info [-/-/D] New ./G/./././M (by GamesNet) Info [-/-/D] New ./G/./././M (by GamesNet) DukeMatch). A security building must be cleared before the road to the multitek labs can be accessed. The only way out is opening the old road by entering the Multitek labs on the new road! This wad is a slimmed down version of my "Mr.DooM 30 Wad" wh consists of 30 straight dm levels. Get my "Mr.DooM 30 Wad" at the following web address... http://www.erie.net/~mrdoom/ Get ready to DeathMatch for hours. Mr.DooM Wad is a 18 level, deathmatch only DooM 2 wad. It consist of levels made entirely by yours truly, Mr.DooM. |
newduke.zip | 509408(bytes) | Duke Nukem 3D/Rott: RTS Soundfile
Info [-/-/D] New ./G/./././M (by GamesNet) Info [-/-/D] New ./G/./././M (by GamesNet) DukeMatch). A security building must be cleared before the road to the multitek labs can be accessed. The only way out is opening the old road by entering the Multitek labs on the new road! This wad is a slimmed down version of my "Mr.DooM 30 Wad" wh consists of 30 straight dm levels. Get my "Mr.DooM 30 Wad" at the following web address... http://www.erie.net/~mrdoom/ Get ready to DeathMatch for hours. Mr.DooM Wad is a 18 level, deathmatch only DooM 2 wad. It consist of levels made entirely by yours truly, |
nosatan.zip | 360693(bytes) | DOOM II: - NOSAtan
Info [S/C/-] New S/G/./././M (by GamesNet) Removes/replaces satanic textures and flats + modifies level 30. Also removes gory backgrounds and some other things (only scenery, no monsters replaced) Info [-/-/D] New ./G/./././M (by GamesNet) Info [-/-/D] New ./G/./././M (by GamesNet) DukeMatch). A security building must be cleared before the road to the multitek labs can be accessed. The only way out is opening the old road by entering the Multitek labs on the new road! This wad is a slimmed down version of my |
one_last.zip | 138450(bytes) | DOOM: - One Last .Wad.....
Info [-/-/D] New -/G/./././M (by GamesNet) A small deathmatch .wad; should be fairly intense. (see history for theme.) Info [S/C/-] New S/G/./././M (by GamesNet) Removes/replaces satanic textures and flats + modifies level 30. Also removes gory backgrounds and some other things (only scenery, no monsters replaced) Info [-/-/D] New ./G/./././M (by GamesNet) Info [-/-/D] New ./G/./././M (by GamesNet) DukeMatch). A security building must be cleared before the road to the multitek labs can be accessed. The only way out is opening the old |
ozarks.zip | 86476(bytes) | Duke Nukem 3D: Ozarks (DukeMatch)
Info [-/-/D] New -/G/./././M (by GamesNet) A small deathmatch .wad; should be fairly intense. (see history for theme.) Info [S/C/-] New S/G/./././M (by GamesNet) Removes/replaces satanic textures and flats + modifies level 30. Also removes gory backgrounds and some other things (only scenery, no monsters replaced) Info [-/-/D] New ./G/./././M (by GamesNet) Info [-/-/D] New ./G/./././M (by GamesNet) DukeMatch). A security building must be cleared before the road to the multitek labs can be |
palace.zip | 146226(bytes) | Duke Nukem 3D: new level
Info [-/-/D] New -/G/./././M (by GamesNet) A small deathmatch .wad; should be fairly intense. (see history for theme.) Info [S/C/-] New S/G/./././M (by GamesNet) Removes/replaces satanic textures and flats + modifies level 30. Also removes gory backgrounds and some other things (only scenery, no monsters replaced) Info [-/-/D] New ./G/./././M (by GamesNet) Info [-/-/D] New ./G/./././M (by GamesNet) DukeMatch). A security building must be cleared |
pandora_.zip | 9093(bytes) | Duke Nukem 3D: DukeMatch level
Info [-/-/D] New -/G/./././M (by GamesNet) A small deathmatch .wad; should be fairly intense. (see history for theme.) Info [S/C/-] New S/G/./././M (by GamesNet) Removes/replaces satanic textures and flats + modifies level 30. Also removes gory backgrounds and some other things (only scenery, no monsters replaced) Info [-/-/D] New ./G/./././M (by GamesNet) Info [-/-/D] New ./G/./././M (by GamesNet) |
paunch.zip | 54761(bytes) | Duke Nukem 3D: Paunch! (DukeMatch). It's a fast
compact city level with all weapons and a few secrets. You will need to search some crazy places to find the best weapons, like the Devestator and the Shrinker, but don't give up. Info [-/-/D] New -/G/./././M (by GamesNet) A small deathmatch .wad; should be fairly intense. (see history for theme.) Info [S/C/-] New S/G/./././M (by GamesNet) Removes/replaces satanic textures and flats + modifies level 30. Also removes gory backgrounds and some other things (only scenery, no monsters replaced) |
pax.zip | 181052(bytes) | CIVILIZATION 2 "Pax Americanum" Scenario
(Win). A violence packed scenario where you use the Americans to conquer the world. Has many new conventional units and two new nuclear ones. compact city level with all weapons and a few secrets. You will need to search some crazy places to find the best weapons, like the Devestator and the Shrinker, but don't give up. Info [-/-/D] New -/G/./././M (by GamesNet) A small deathmatch .wad; should be fairly intense. (see history for theme.) Info [S/C/-] New S/G/./././M (by GamesNet) Removes/replaces satanic textures and flats + modifies |
pepsi2.zip | 54797(bytes) | Doom II: - Pepsi Doom 2.0
Info [S/C/D] New S/G/./././- (by GamesNet) Pepsi Doom changes the blue health viles into ice cans of Pepsi, changes item pickup, and a few opening sprites. (Win). A violence packed scenario where you use the Americans to conquer the world. Has many new conventional units and two new nuclear ones. compact city level with all weapons and a few secrets. You will need to search some crazy places to find the best weapons, like the Devestator and the Shrinker, but don't give up. Info [-/-/D] New -/G/./././M (by GamesNet) A small deathmatch .wad; should be fairly intense. |
pigdrone.zip | 26499(bytes) | A program which analyzes your T-Mail
logfile and lets you know the list of so-called `badasses' that poll your system with the interval less than 2 minutes (fully configurable). Report is posted into JAM/SQUISH/HUDSON base. ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ[TiGGER]ÄÄÄÄÄÄ Info [S/C/D] New S/G/./././- (by GamesNet) Pepsi Doom changes the blue health viles into ice cans of Pepsi, changes item pickup, and a few opening sprites. (Win). A violence packed scenario where you use the Americans to conquer the world. Has many new conventional units and two new nuclear ones. compact city level with all weapons and a few secrets. You will need to search some crazy places to find the best weapons, like the |
pinata2.zip | 1223952(bytes) | DOOM: - PINATA 2 v1.1
Info [S/-/.] New S/G/./././M (by GamesNet) 32 Deathmatch levels DO NOT PLAY WITH MONSTERS!!! I took out the monster sprites to reduce the size of this, if you don't use -nomonsters, you will be kicked outta Doom. logfile and lets you know the list of so-called `badasses' that poll your system with the interval less than 2 minutes (fully configurable). Report is posted into JAM/SQUISH/HUDSON base. ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ[TiGGER]ÄÄÄÄÄÄ Info [S/C/D] New S/G/./././- (by GamesNet) Pepsi Doom changes the blue health viles into ice cans of Pepsi, changes item pickup, and a few opening sprites. |
plant.zip | 77991(bytes) | Doom II: - The Energy Plant
Info [S/./D] New -/-/./././- (by GamesNet) Ok marine, this is your mission. this plant is the main supplyer of energy to the opposition. You must cross the bridge, enter the plant, kill everything in sight, and finally shut the plant off for good. Plain and simple. Now get moving! Info [S/-/.] New S/G/./././M (by GamesNet) 32 Deathmatch levels DO NOT PLAY WITH MONSTERS!!! I took out the monster sprites to reduce the size of this, if you don't use -nomonsters, you will be kicked outta Doom. logfile and lets you know the list of so-called `badasses' that poll your system with the interval less than 2 |
platoon.zip | 871524(bytes) | Doom II: - platoon.wad (Sound WAD for DOOM)
Info [././.] New ./-/./././. (by GamesNet) A truly kick-ass sound wad for DOOM. Replaces most sounds with bits from the movie Platoon. Works with DOOM2 also (won't hear the new music). Info [S/./D] New -/-/./././- (by GamesNet) Ok marine, this is your mission. this plant is the main supplyer of energy to the opposition. You must cross the bridge, enter the plant, kill everything in sight, and finally shut the plant off for good. Plain and simple. Now get moving! Info [S/-/.] New S/G/./././M (by GamesNet) 32 Deathmatch levels DO NOT PLAY WITH MONSTERS!!! I took out the monster sprites |
ppack15.zip | 689160(bytes) | Duke Nukem 3D: Plutonium PAK v1.5 Patch. This
patch will update an existing copy of Duke3D Plutonium PAK v1.4 to v1.5. This will NOT work if you only have v1.3d. Fixes some bugs in the program. Read the enclosed text file for more information. From 3D Realms. Info [././.] New ./-/./././. (by GamesNet) A truly kick-ass sound wad for DOOM. Replaces most sounds with bits from the movie Platoon. Works with DOOM2 also (won't hear the new music). Info [S/./D] New -/-/./././- (by GamesNet) Ok marine, this is your mission. this plant is the main supplyer of energy to the opposition. You must cross the bridge, enter the plant, kill everything in sight, and finally shut the plant off for good. Plain and |
q_zar.zip | 155669(bytes) | Duke Nukem 3D: DukeMatch level
patch will update an existing copy of Duke3D Plutonium PAK v1.4 to v1.5. This will NOT work if you only have v1.3d. Fixes some bugs in the program. Read the enclosed text file for more information. From 3D Realms. Info [././.] New ./-/./././. (by GamesNet) A truly kick-ass sound wad for DOOM. Replaces most sounds with bits from the movie Platoon. Works with DOOM2 also (won't hear the new music). Info [S/./D] New -/-/./././- (by GamesNet) Ok marine, this is your mission. this plant is the main supplyer of energy to the opposition. You must cross the bridge, enter the plant, kill everything in sight, and finally |
ratax2.zip | 18476(bytes) | Duke Nukem 3D: Ratax2 (DukeMatch)
patch will update an existing copy of Duke3D Plutonium PAK v1.4 to v1.5. This will NOT work if you only have v1.3d. Fixes some bugs in the program. Read the enclosed text file for more information. From 3D Realms. Info [././.] New ./-/./././. (by GamesNet) A truly kick-ass sound wad for DOOM. Replaces most sounds with bits from the movie Platoon. Works with DOOM2 also (won't hear the new music). Info [S/./D] New -/-/./././- (by GamesNet) Ok marine, this is your mission. this plant is the main supplyer of energy to the opposition. You must cross the bridge, enter the plant, |
relwars.zip | 12031(bytes) | Name: Religious Wars Scenario
Game: Civilization 2 Total Size: 138k unzipped Publisher: Fred Aboulhosn - flex@pacbell.net Total Files: 4 rel_wars.scn . rel_wars.txt . readme.1st . file_id.diz patch will update an existing copy of Duke3D Plutonium PAK v1.4 to v1.5. This will NOT work if you only have v1.3d. Fixes some bugs in the program. Read the enclosed text file for more information. From 3D Realms. Info [././.] New ./-/./././. (by GamesNet) A truly kick-ass sound wad for DOOM. Replaces most sounds with bits from the movie Platoon. |
run_die.zip | 10655(bytes) | Doom II: - Run and die
Info [S/C/D] New -/-/./././. (by GamesNet) Info [S/C/D] New -/-/./././. (by GamesNet) Game: Civilization 2 Total Size: 138k unzipped Publisher: Fred Aboulhosn - flex@pacbell.net Total Files: 4 rel_wars.scn . rel_wars.txt . readme.1st . file_id.diz patch will update an existing copy of Duke3D Plutonium PAK v1.4 to v1.5. This will NOT work if you only have v1.3d. Fixes some bugs in the program. Read the enclosed text file for more information. From 3D Realms. |
runordie.zip | 5920(bytes) | Doom II: - Run or die
Info [S/C/D] New -/-/./././. (by GamesNet) Game: Civilization 2 Total Size: 138k unzipped Publisher: Fred Aboulhosn - flex@pacbell.net Total Files: 4 rel_wars.scn . rel_wars.txt . readme.1st . file_id.diz patch will update an existing copy of Duke3D Plutonium PAK v1.4 to v1.5. This will NOT work if you only have v1.3d. Fixes some bugs in the program. Read the enclosed text file for more information. From 3D Realms. Info [././.] New ./-/./././. (by GamesNet) A truly kick-ass sound wad for |
ryancity.zip | 34497(bytes) | Duke Nukem 3D: Ryan's City Version 1
(DukeMatch) Info [S/C/D] New -/-/./././. (by GamesNet) Info [S/C/D] New -/-/./././. (by GamesNet) Game: Civilization 2 Total Size: 138k unzipped Publisher: Fred Aboulhosn - flex@pacbell.net Total Files: 4 rel_wars.scn . rel_wars.txt . readme.1st . file_id.diz patch will update an existing copy of Duke3D Plutonium PAK v1.4 to v1.5. This will NOT work if you only have v1.3d. Fixes some bugs in the program. Read the enclosed text |
schrafel.zip | 580150(bytes) | Doom II: - Schrafel Doom II
Info [././D] New S/G/./././M (by GamesNet) Schrafel Doom II is made of many graphic PWADS we found on FTP://FTP.CDROM.COM/PUB (DukeMatch) Info [S/C/D] New -/-/./././. (by GamesNet) Info [S/C/D] New -/-/./././. (by GamesNet) Game: Civilization 2 Total Size: 138k unzipped Publisher: Fred Aboulhosn - flex@pacbell.net Total Files: 4 rel_wars.scn . rel_wars.txt . readme.1st . file_id.diz |
sewer666.zip | 72823(bytes) | DOOM II: - Sewers
Info [S/C/-] New -/-/./././M (by GamesNet) Escaping through the sewers Info [././D] New S/G/./././M (by GamesNet) Schrafel Doom II is made of many graphic PWADS we found on FTP://FTP.CDROM.COM/PUB (DukeMatch) Info [S/C/D] New -/-/./././. (by GamesNet) Info [S/C/D] New -/-/./././. (by GamesNet) Game: Civilization 2 Total Size: 138k unzipped Publisher: Fred Aboulhosn - flex@pacbell.net Total Files: 4 rel_wars.scn . rel_wars.txt . readme.1st . file_id.diz |
shalom02.zip | 13679(bytes) | Shalom, welcome or farewell - lev 2
(- TGM-UtiL v0.660â -) Info [S/C/-] New -/-/./././M (by GamesNet) Escaping through the sewers Info [././D] New S/G/./././M (by GamesNet) Schrafel Doom II is made of many graphic PWADS we found on FTP://FTP.CDROM.COM/PUB (DukeMatch) Info [S/C/D] New -/-/./././. (by GamesNet) Info [S/C/D] New -/-/./././. (by GamesNet) Game: Civilization 2 Total Size: 138k unzipped Publisher: Fred Aboulhosn - flex@pacbell.net Total Files: 4 rel_wars.scn . rel_wars.txt |
shalom03.zip | 13942(bytes) | Shalom, welcome or farewell - lev 3
(- TGM-UtiL v0.660â -) (- TGM-UtiL v0.660â -) Info [S/C/-] New -/-/./././M (by GamesNet) Escaping through the sewers Info [././D] New S/G/./././M (by GamesNet) Schrafel Doom II is made of many graphic PWADS we found on FTP://FTP.CDROM.COM/PUB (DukeMatch) Info [S/C/D] New -/-/./././. (by GamesNet) Info [S/C/D] New -/-/./././. (by GamesNet) Game: Civilization 2 Total Size: 138k unzipped Publisher: Fred Aboulhosn - flex@pacbell.net |
shalom04.zip | 17035(bytes) | Shalom, welcome or farewell - lev 4
(- TGM-UtiL v0.660â -) (- TGM-UtiL v0.660â -) (- TGM-UtiL v0.660â -) Info [S/C/-] New -/-/./././M (by GamesNet) Escaping through the sewers Info [././D] New S/G/./././M (by GamesNet) Schrafel Doom II is made of many graphic PWADS we found on FTP://FTP.CDROM.COM/PUB (DukeMatch) Info [S/C/D] New -/-/./././. (by GamesNet) Info [S/C/D] New -/-/./././. (by GamesNet) Game: Civilization 2 |
shalom05.zip | 3119(bytes) | Shalom, welcome or farewell - lev 5
(- TGM-UtiL v0.660â -) (- TGM-UtiL v0.660â -) (- TGM-UtiL v0.660â -) (- TGM-UtiL v0.660â -) Info [S/C/-] New -/-/./././M (by GamesNet) Escaping through the sewers Info [././D] New S/G/./././M (by GamesNet) Schrafel Doom II is made of many graphic PWADS we found on FTP://FTP.CDROM.COM/PUB (DukeMatch) Info [S/C/D] New -/-/./././. (by GamesNet) Info [S/C/D] New -/-/./././. (by GamesNet) |
snipera.zip | 10624(bytes) | Duke Nukem 3D: Sniper (Single Player,
DukeMatch) (- TGM-UtiL v0.660â -) (- TGM-UtiL v0.660â -) (- TGM-UtiL v0.660â -) (- TGM-UtiL v0.660â -) Info [S/C/-] New -/-/./././M (by GamesNet) Escaping through the sewers Info [././D] New S/G/./././M (by GamesNet) Schrafel Doom II is made of many graphic PWADS we found on FTP://FTP.CDROM.COM/PUB (DukeMatch) Info [S/C/D] New -/-/./././. (by GamesNet) |
spacebrn.zip | 94008(bytes) | Duke Nukem 3D: Space Borne (Single Player)
DukeMatch) (- TGM-UtiL v0.660â -) (- TGM-UtiL v0.660â -) (- TGM-UtiL v0.660â -) (- TGM-UtiL v0.660â -) Info [S/C/-] New -/-/./././M (by GamesNet) Escaping through the sewers Info [././D] New S/G/./././M (by GamesNet) Schrafel Doom II is made of many graphic PWADS we found on FTP://FTP.CDROM.COM/PUB (DukeMatch) |
spam20.zip | 929620(bytes) | Doom II: - SPAM20
Info [S/C/D] New S/G/./././M (by GamesNet) SPAM v. 2.0!!! I fixed some problems that I had with the original SPAM, and I added some new stuff. Look below to find out all the changes. DukeMatch) (- TGM-UtiL v0.660â -) (- TGM-UtiL v0.660â -) (- TGM-UtiL v0.660â -) (- TGM-UtiL v0.660â -) Info [S/C/-] New -/-/./././M (by GamesNet) Escaping through the sewers |
stair_h.zip | 37426(bytes) | A Doom .WAD file. Has a hidden meaning. See
if you can figure it out. Info [S/C/D] New S/G/./././M (by GamesNet) SPAM v. 2.0!!! I fixed some problems that I had with the original SPAM, and I added some new stuff. Look below to find out all the changes. DukeMatch) (- TGM-UtiL v0.660â -) (- TGM-UtiL v0.660â -) (- TGM-UtiL v0.660â -) (- TGM-UtiL v0.660â -) Info [S/C/-] New -/-/./././M (by GamesNet) |
stone.zip | 36732(bytes) | Doom II: - STONE.WAD
Info [./C/D] New -/-/./././- (by GamesNet) a stone wad if you can figure it out. Info [S/C/D] New S/G/./././M (by GamesNet) SPAM v. 2.0!!! I fixed some problems that I had with the original SPAM, and I added some new stuff. Look below to find out all the changes. DukeMatch) (- TGM-UtiL v0.660â -) (- TGM-UtiL v0.660â -) (- TGM-UtiL v0.660â -) |
st_sfx.zip | 870966(bytes) | Doom: - Sir Timothy's DOOM SFX WAD
Info [S/C/D] New ./-/./././- (by GamesNet) This is a complete SFX replacement for DOOM... Info [./C/D] New -/-/./././- (by GamesNet) a stone wad if you can figure it out. Info [S/C/D] New S/G/./././M (by GamesNet) SPAM v. 2.0!!! I fixed some problems that I had with the original SPAM, and I added some new stuff. Look below to find out all the changes. DukeMatch) (- TGM-UtiL v0.660â -) (- TGM-UtiL v0.660â -) |
swarmdm1.zip | 10066(bytes) | Doom II: - Swarm Deathmatch!
Info [./-/D] New -/-/./././- (by GamesNet) A little gem of a wad; small, compact, and game play should be blindingly fast! Same texture format and atmosphere as SWARMING.WAD. Took all of three hours build! Info [S/C/D] New ./-/./././- (by GamesNet) This is a complete SFX replacement for DOOM... Info [./C/D] New -/-/./././- (by GamesNet) a stone wad if you can figure it out. Info [S/C/D] New S/G/./././M (by GamesNet) SPAM v. 2.0!!! I fixed some problems that I had with the original SPAM, and I added some new stuff. Look below to find out all the changes. |
temple.zip | 791660(bytes) | Hexen: - Temple...a complete hub for Hexen
Info [S/C/D] New S/G/./././- (by GamesNet) These five levels are loaded with tricks,traps and Info [./-/D] New -/-/./././- (by GamesNet) A little gem of a wad; small, compact, and game play should be blindingly fast! Same texture format and atmosphere as SWARMING.WAD. Took all of three hours build! Info [S/C/D] New ./-/./././- (by GamesNet) This is a complete SFX replacement for DOOM... Info [./C/D] New -/-/./././- (by GamesNet) a stone wad if you can figure it out. Info [S/C/D] New S/G/./././M (by GamesNet) SPAM v. 2.0!!! I fixed some problems that I had |
termina2.zip | 156598(bytes) | Doom II: - TERMINAT 2 for DOOM ][
Info [S/./.] New S/-/./././. (by GamesNet) pure Deathmatch fun !!! Info [S/C/D] New S/G/./././- (by GamesNet) These five levels are loaded with tricks,traps and Info [./-/D] New -/-/./././- (by GamesNet) A little gem of a wad; small, compact, and game play should be blindingly fast! Same texture format and atmosphere as SWARMING.WAD. Took all of three hours build! Info [S/C/D] New ./-/./././- (by GamesNet) This is a complete SFX replacement for DOOM... Info [./C/D] New -/-/./././- (by GamesNet) a stone wad if you can figure it out. |
thanatos.zip | 50619(bytes) | DOOM II v1.9: - Thanatos v1.0
Info [-/-/D] New -/././././- (by GamesNet) Nice sized deathmatch level for 1-4 players All weapons and a few monsters to keep it colorful. Energy weapons are tagged for Ultra violence only. Info [S/./.] New S/-/./././. (by GamesNet) pure Deathmatch fun !!! Info [S/C/D] New S/G/./././- (by GamesNet) These five levels are loaded with tricks,traps and Info [./-/D] New -/-/./././- (by GamesNet) A little gem of a wad; small, compact, and game play should be blindingly fast! Same texture format and atmosphere as SWARMING.WAD. Took all of three hours build! Info [S/C/D] New ./-/./././- (by GamesNet) |
thehook.zip | 43524(bytes) | Doom II: - The Hook
Info [././.] New -/././././. (by GamesNet) well, this wad takes a dusk setting its small and fast paced (altho not as fast paced as the first beta... ;) have fun Info [-/-/D] New -/././././- (by GamesNet) Nice sized deathmatch level for 1-4 players All weapons and a few monsters to keep it colorful. Energy weapons are tagged for Ultra violence only. Info [S/./.] New S/-/./././. (by GamesNet) pure Deathmatch fun !!! Info [S/C/D] New S/G/./././- (by GamesNet) These five levels are loaded with tricks,traps and Info [./-/D] New -/-/./././- (by GamesNet) A little gem of a wad; small, compact, |
therealm.zip | 916515(bytes) | Duke Nukem 3D: the realm (DukeMatch). the
realm is a level which is good for dukematch and is big like the stadium it has an underwater area which haven't put many weapons in. Info [././.] New -/././././. (by GamesNet) well, this wad takes a dusk setting its small and fast paced (altho not as fast paced as the first beta... ;) have fun Info [-/-/D] New -/././././- (by GamesNet) Nice sized deathmatch level for 1-4 players All weapons and a few monsters to keep it colorful. Energy weapons are tagged for Ultra violence only. Info [S/./.] New S/-/./././. (by GamesNet) pure Deathmatch fun !!! |
toondm.zip | 595876(bytes) | Doom II: - TOON DOOM
Info [S/./.] New ./././././- (by GamesNet) realm is a level which is good for dukematch and is big like the stadium it has an underwater area which haven't put many weapons in. Info [././.] New -/././././. (by GamesNet) well, this wad takes a dusk setting its small and fast paced (altho not as fast paced as the first beta... ;) have fun Info [-/-/D] New -/././././- (by GamesNet) Nice sized deathmatch level for 1-4 players All weapons and a few monsters to keep it colorful. Energy weapons are tagged for Ultra violence only. Info [S/./.] New S/-/./././. (by GamesNet) |
towers2.zip | 22809(bytes) | Duke Nukem 3D: DukeMatch level
Info [S/./.] New ./././././- (by GamesNet) realm is a level which is good for dukematch and is big like the stadium it has an underwater area which haven't put many weapons in. Info [././.] New -/././././. (by GamesNet) well, this wad takes a dusk setting its small and fast paced (altho not as fast paced as the first beta... ;) have fun Info [-/-/D] New -/././././- (by GamesNet) Nice sized deathmatch level for 1-4 players All weapons and a few monsters to keep it colorful. Energy weapons are tagged for Ultra violence only. |
travis10.zip | 22558(bytes) | Doom ?: - travis10.wad
Info [S/C/D] New -/-/./././- (by GamesNet) Find the BFG Info [S/C/D] New -/-/./././- (by GamesNet) First attempt at wad. Info [S/./.] New ./././././- (by GamesNet) realm is a level which is good for dukematch and is big like the stadium it has an underwater area which haven't put many weapons in. Info [././.] New -/././././. (by GamesNet) well, this wad takes a dusk setting its small and fast paced (altho not as fast paced as the first beta... ;) have fun |
travis1.zip | 17577(bytes) | Doom ?: - travis1.wad
Info [S/C/D] New -/-/./././- (by GamesNet) First attempt at wad. Info [S/./.] New ./././././- (by GamesNet) realm is a level which is good for dukematch and is big like the stadium it has an underwater area which haven't put many weapons in. Info [././.] New -/././././. (by GamesNet) well, this wad takes a dusk setting its small and fast paced (altho not as fast paced as the first beta... ;) have fun Info [-/-/D] New -/././././- (by GamesNet) Nice sized deathmatch level for 1-4 players All weapons and a few monsters to keep it |
travis5.zip | 20449(bytes) | Doom ?: - travis5.wad
Info [S/C/D] New -/-/./././- (by GamesNet) Circles of fun Info [S/C/D] New -/-/./././- (by GamesNet) Find the BFG Info [S/C/D] New -/-/./././- (by GamesNet) First attempt at wad. Info [S/./.] New ./././././- (by GamesNet) realm is a level which is good for dukematch and is big like the stadium it has an underwater area which haven't put many weapons in. Info [././.] New -/././././. (by GamesNet) well, this wad takes a dusk setting its small and fast paced (altho not as fast |
travis8.zip | 25346(bytes) | Doom II: - travis8.wad
Info [S/C/D] New -/-/./././- (by GamesNet) Plasma Party Info [S/C/D] New -/-/./././- (by GamesNet) Circles of fun Info [S/C/D] New -/-/./././- (by GamesNet) Find the BFG Info [S/C/D] New -/-/./././- (by GamesNet) First attempt at wad. Info [S/./.] New ./././././- (by GamesNet) realm is a level which is good for dukematch and is big like the stadium it has an underwater area which haven't put many weapons in. |
truckin4.zip | 7203(bytes) | Duke Nukem 3D: DukeMatch level
Info [S/C/D] New -/-/./././- (by GamesNet) Plasma Party Info [S/C/D] New -/-/./././- (by GamesNet) Circles of fun Info [S/C/D] New -/-/./././- (by GamesNet) Find the BFG Info [S/C/D] New -/-/./././- (by GamesNet) First attempt at wad. Info [S/./.] New ./././././- (by GamesNet) realm is a level which is good for dukematch and is big like the stadium it has an underwater area which haven't put many weapons in. |
tulane.zip | 18147(bytes) | Rott: 26 combat levels
Info [S/C/D] New -/-/./././- (by GamesNet) Plasma Party Info [S/C/D] New -/-/./././- (by GamesNet) Circles of fun Info [S/C/D] New -/-/./././- (by GamesNet) Find the BFG Info [S/C/D] New -/-/./././- (by GamesNet) First attempt at wad. Info [S/./.] New ./././././- (by GamesNet) realm is a level which is good for dukematch and is big like the stadium it has an underwater area which haven't put many |
tyrant.zip | 17283(bytes) | Duke Nukem 3D: DukeMatch level
Info [S/C/D] New -/-/./././- (by GamesNet) Plasma Party Info [S/C/D] New -/-/./././- (by GamesNet) Circles of fun Info [S/C/D] New -/-/./././- (by GamesNet) Find the BFG Info [S/C/D] New -/-/./././- (by GamesNet) First attempt at wad. Info [S/./.] New ./././././- (by GamesNet) realm is a level which is good for dukematch and is big like the stadium it has an |
udmusp45.zip | 460169(bytes) | Doom II: - Ultimate Music Patch WAD for DOOM and
Info [S/C/D] New -/-/./././M (by GamesNet) Replacement for all musics. Covers both DOOM and DOOM II. Info [S/C/D] New -/-/./././- (by GamesNet) Plasma Party Info [S/C/D] New -/-/./././- (by GamesNet) Circles of fun Info [S/C/D] New -/-/./././- (by GamesNet) Find the BFG Info [S/C/D] New -/-/./././- (by GamesNet) First attempt at wad. |
u_r_or_d.zip | 187648(bytes) | Doom II: - Ultimate run or die !
Info [S/C/D] New S/-/./././. (by GamesNet) Info [S/C/D] New -/-/./././M (by GamesNet) Replacement for all musics. Covers both DOOM and DOOM II. Info [S/C/D] New -/-/./././- (by GamesNet) Plasma Party Info [S/C/D] New -/-/./././- (by GamesNet) Circles of fun Info [S/C/D] New -/-/./././- (by GamesNet) Find the BFG Info [S/C/D] New -/-/./././- (by GamesNet) First attempt at wad. |
vats.zip | 34757(bytes) | Doom II: - VATS
Info [././.] New ./././././. (by GamesNet) Info [S/C/D] New S/-/./././. (by GamesNet) Info [S/C/D] New -/-/./././M (by GamesNet) Replacement for all musics. Covers both DOOM and DOOM II. Info [S/C/D] New -/-/./././- (by GamesNet) Plasma Party Info [S/C/D] New -/-/./././- (by GamesNet) Circles of fun Info [S/C/D] New -/-/./././- (by GamesNet) Find the BFG |
vulcan.zip | 125039(bytes) | Quake: - Vulcan
Info [-/-/-] New -/-/./././- (by GamesNet) Abandoned village at foot of volcano Info [././.] New ./././././. (by GamesNet) Info [S/C/D] New S/-/./././. (by GamesNet) Info [S/C/D] New -/-/./././M (by GamesNet) Replacement for all musics. Covers both DOOM and DOOM II. Info [S/C/D] New -/-/./././- (by GamesNet) Plasma Party Info [S/C/D] New -/-/./././- (by GamesNet) Circles of fun |
war2snd.zip | 224901(bytes) | DOOM II: - WarCraftII sounds in DOOM 2
Info [-/-/-] New -/-/./././- (by GamesNet) Abandoned village at foot of volcano Info [././.] New ./././././. (by GamesNet) Info [S/C/D] New S/-/./././. (by GamesNet) Info [S/C/D] New -/-/./././M (by GamesNet) Replacement for all musics. Covers both DOOM and DOOM II. Info [S/C/D] New -/-/./././- (by GamesNet) Plasma Party Info [S/C/D] New -/-/./././- (by GamesNet) Circles of fun |
whatmap.zip | 9521(bytes) | Duke Nukem 3D: DukeMatch level
Info [-/-/-] New -/-/./././- (by GamesNet) Abandoned village at foot of volcano Info [././.] New ./././././. (by GamesNet) Info [S/C/D] New S/-/./././. (by GamesNet) Info [S/C/D] New -/-/./././M (by GamesNet) Replacement for all musics. Covers both DOOM and DOOM II. Info [S/C/D] New -/-/./././- (by GamesNet) Plasma Party Info [S/C/D] New -/-/./././- (by GamesNet) |
who_r_u.zip | 150479(bytes) | Duke Nukem 3D: WHO ARE YOU? (Single Player,
DukeMatch). The level begins in an industrial building with doors leading to different choices. Info [-/-/-] New -/-/./././- (by GamesNet) Abandoned village at foot of volcano Info [././.] New ./././././. (by GamesNet) Info [S/C/D] New S/-/./././. (by GamesNet) Info [S/C/D] New -/-/./././M (by GamesNet) Replacement for all musics. Covers both DOOM and DOOM II. |
wpump.zip | 14914(bytes) | Doom ][: - WATTER PUMP v1.0
Info [././.] New ./././././. (by GamesNet) DukeMatch). The level begins in an industrial building with doors leading to different choices. Info [-/-/-] New -/-/./././- (by GamesNet) Abandoned village at foot of volcano Info [././.] New ./././././. (by GamesNet) Info [S/C/D] New S/-/./././. (by GamesNet) Info [S/C/D] New -/-/./././M (by GamesNet) Replacement for all musics. Covers both DOOM and DOOM II. |
wylogo11.zip | 50002(bytes) | Doom ?: - WYLOGO11.WAD
Info [S/C/D] New -/G/./././. (by GamesNet) You're playing AL|ENS-TC DOOM, but it isn't totally converted, UAC logos keep rearing their ugly little heads, and mucking up your reality. What do you do? ANSWER: play AL|ENS-TC with wylogo10.wad to replace the UAC logos with Company ones. Info [././.] New ./././././. (by GamesNet) DukeMatch). The level begins in an industrial building with doors leading to different choices. Info [-/-/-] New -/-/./././- (by GamesNet) |
zirp.zip | 32426(bytes) | Doom II: - Zirp.wad
Info [S/C/D] New ./././././. (by GamesNet) This level was originally made as a test to see if we could figure out how make a WAD. It worked out great. It was originally intended for single play, but turned out to be extremely fun in deathmatch. ================================================== ============= Info [S/C/D] New -/G/./././. (by GamesNet) You're playing AL|ENS-TC DOOM, but it isn't totally converted, UAC logos keep rearing their ugly little heads, and mucking up your reality. What do you do? ANSWER: play AL|ENS-TC with wylogo10.wad to replace the UAC logos with Company ones. |